Trade Mark Journal No.2026/026 26 June 2026
UK00004376365 21 April 2026 (9,38,41,42)
Holo Avatar
- Class 9
- Computer software; computer hardware; computer games software; application software; computer games; video games software; computer games programs; interactive multimedia video game programmes; computer games software downloaded or downloadable via the Internet; downloadable video game software; Computer graphics software; computer software for the generation of user graphical representations; downloadable augmented reality game software; downloadable virtual reality game software; interactive entertainment software; interactive games software; interactive entertainment computer software for video games; recorded video game software; recorded virtual reality game software; video game software; image recognition software; virtual reality games software; computer software, downloadable software, computer applications for generating images and videos or sound; downloadable applications for mobile devices; downloadable graphics for mobile phones; downloadable software for use in connection with computers, portable gaming devices, console gaming devices, communication devices and mobile telephones; downloadable electronic game programs to be used in connection with computers, portable gaming devices, console gaming devices, communication devices and mobile telephones; apparatus and instruments for recording, reproducing and/or transmitting sound and/or video information; sound and/or video recordings; sound and/or video recording media; digital media, namely, downloadable audio-visual media content in the fields of entertainment, video games, video game play, and video game competitions; digital media, namely downloadable media content in the fields of entertainment, video games and video game play; video game cartridges; video game discs; video game programs; headsets for playing video games; virtual reality headsets, goggles, controllers, remotes and displays; Downloadable digital image files of avatars; downloadable image files of digital animated designs of avatars; downloadable image files featuring avatars for use in virtual environments; downloadable image files of digital animated and non-animated designs of avatars; downloadable virtual goods in the nature of image files of avatars for use in online virtual worlds; downloadable software for creating avatars, building virtual objects, and interacting with users and objects in virtual worlds; downloadable image files of digital overlays of cosmetics for avatars; downloadable virtual reality software for generating avatars for use online in virtual worlds; downloadable virtual goods in the nature of image files of clothing for use in online virtual worlds; downloadable virtual goods in the nature of image files of footwear for use in online virtual worlds; downloadable virtual goods in the nature of image files of eyewear for use in online virtual worlds; downloadable virtual goods in the nature of image files of headwear for use in online virtual worlds.
- Class 38
- Telecommunication services; electronic transmission of electronic media, data, messages, graphics, images, pictures, user generated content, photos, videos, audio visual content and files; digital communication services; providing access to computer, electronic and online databases; video and audio conferencing services conducted via the web, telephone, and mobile devices; communications by computer terminals; web messaging services; instant messaging services; providing chatrooms in virtual environments; providing online forums; electronic communication by means of chatrooms, chat lines and Internet forums; providing online chat rooms and electronic bulletin boards; providing online facilities for real-time interaction with other computer users; streaming and live streaming of video, audiovisual, and interactive audiovisual content via the internet; streaming of data; providing access to a global communication network; providing access to databases including via the Internet; provision of access to search engines and hyperlinks; rental of database access time; message collection and transmission; providing access to computer programs and application programs via telecommunication networks; hosting and maintaining websites and platforms for online interaction, business networking, and content distribution; Transmission of digital files; transmission of sound, video and information; communication services, namely, transmitting streamed sound and audiovisual recordings via the Internet; electronic transmission and streaming of digital media content for others via global and local computer networks; provision of information, advisory and consultancy services relating to the aforesaid services.
- Class 41
- Entertainment; entertainment services in the form of electronic, computer and video games provided by means of the Internet and other remote communications device; internet games (non-downloadable); entertainment services, namely, providing online computer games and interactive multiplayer online games via global networks; production of animation; production of digital avatars; providing interactive entertainment services; publishing of computer and video games and computer and video games software; publishing of entertainment and educational software; organising of games; video game services; organization of competitions and game tournaments; providing non-downloadable online augmented reality games; providing non-downloadable online virtual reality games; providing interactive entertainment services, namely, providing temporary use of non-downloadable electronic games; providing non-downloadable online entertainment information; providing non-downloadable online information in relation to video games; virtual reality video production; Providing online non-downloadable image files of digital animated and non-animated designs of avatars; entertainment services, namely, providing on-line, non-downloadable virtual avatars for use in virtual environments created for entertainment purposes; simulated live musical performances by an avatar in virtual worlds for entertainment purposes; hosting software platforms for virtual reality-based virtual worlds; providing online non-downloadable images of clothing accessories for use in online virtual worlds; providing on-line computer games; entertainment services, namely, providing online multiplayer video games; educational services, namely, conducting experiential learning programs in the fields of social communication, creative collaboration, and assisting vulnerable communities; entertainment services, namely, providing on-line non-downloadable virtual designs of avatar characters, avatars and digital overlays of skins for avatars for use in virtual environments, for use in virtual environments created for entertainment purposes; providing online non-downloadable videos in the field of creating digital avatars for use in virtual environments; providing temporary use of online non-downloadable video game programs.
- Class 42
- Development of computer hardware and software; design, maintenance and support of computer software and hardware; Artificial intelligence as a service [AIaaS]; software as a service [SaaS]; platform as a service [PaaS]; computer software consultancy; computer software integration; computer software installation; design of software; computer graphic design; rental of computer hardware and software; cloud computing; software as a service [SaaS] featuring software platforms for electronic gaming; design and development of computer game software, video game software and virtual reality software; design and development of virtual and augmented reality software, hardware and peripherals; updating of software; programming of computer game software; rental of computer game software; development and design of mobile applications; Providing temporary use of online non-downloadable software for creating, modifying, and sharing image files of virtual goods; programming of online, non-downloadable, virtual goods for use in virtual environments; virtual training services in the field of assisting vulnerable groups featuring interactive chat sessions; organizing and conducting seminars in the field of creative work and social communication in virtual environments; organizing exhibitions in virtual environments for entertainment purposes; entertainment services, namely, providing on-line, non-downloadable virtual avatars for use in virtual environments created for entertainment purposes; computer services, namely, creating an on-line community for registered users to engage in various experiences including in social communication, creative work collaboration, and assisting vulnerable groups; hosting software platforms for virtual reality-based work collaboration; programming virtual avatars for use in online virtual worlds; computer services, namely, creating an on-line virtual environment for users to engage in various experiences including in social communications, creative work collaboration, and assisting vulnerable groups.
Lemon Inc.
Representative: HGF Limited