Trade Mark Journal No.2018/017 27 April 2018

UK00003302757 10 April 2018 (9,41,42)

Image for mark UK00003302757
Class 9
Apparatus for recording, transmission or reproduction of sound, images or data; devices for streaming media content over local wireless networks; monitoring apparatus and instruments for monitoring responses in humans, other than for medical purposes; electronic tracking apparatus and instruments for use in a sporting and entertainment context, including those using radio frequency technology, satellite technology and cellular communication networks; computer software, including interface software and augmented and virtual reality software; software relating to or incorporating artificial intelligence and deep learning algorithms; software for the collection, editing, organisation, modification, transmission, storage and sharing of data and information; software in the field of payments using crypto-currency and virtual currency; software for use in blockchain technology; application software, including application software for use with handheld and wearable computer and electronic devices; handheld and wearable computers and computer peripherals; handheld and wearable smart phones, communications and telecommunication apparatus; handheld and wearable monitors; handheld and wearable activity trackers; handheld and wearable audio equipment and portable media players; handheld and wearable video display monitors; wristbands that communicate data to other electronic devices; sensors and detectors; artificial intelligence apparatus; including all the aforesaid provided in the context of and relating to sports, sporting events, sports fans and the enhancement of a sports fan’s experience.
Class 41
Information, education and entertainment services, all relating to sports, sporting events, sports fans and the enhancement of a sports fan’s experience; ticket reservation and booking services for sporting events; including all the aforesaid provided electronically, interactively or by means of a virtual environment.
Class 42
Hosting services; hosting of interactive applications including those enabling real-time interaction of sports fans; providing temporary use of non-downloadable computer software for use in real-time interactions in the context of sports and sporting events; software as a service and rental of software; software as a service in the field of payments using crypto-currency and virtual currency; providing temporary use of online non-downloadable software for accessing and using a cloud computing network; providing temporary use of non-downloadable software for use in blockchain technology; providing temporary use of non-downloadable software enabling users to stream live broadcasts of audio, visual and audiovisual material; software development, design, programming and implementation; electronic data storage; design and development of computer hardware; biochemical engineering services; research and development in the field of materials science; including all the aforesaid provided in the context of and relating to sports, sporting events, sports fans and the enhancement of a sports fan’s experience.

Fantastec Sports Technology Ltd

Representative: Venner Shipley LLP