Trade Mark Journal No.2019/052 27 December 2019
UK00003451799 16 December 2019 (9,25,28,41,42)
Mark 1

Mark 2

- Class 9
- Mobile apps; educational mobile applications; education software; games software; mobile apps for monitoring and managing physical activity; software for monitoring and managing physical activity; mobile apps for monitoring and managing mindfulness; software for monitoring and managing mindfulness; mobile apps for monitoring and managing autism; software for monitoring and managing autism; mobile apps for monitoring and managing healthy eating; software for monitoring and managing healthy eating; mobile apps for monitoring and managing health and well-being; software for monitoring and managing health and well-being.
- Class 25
- Clothing; footwear; headwear.
- Class 28
- Games; toys and playthings; video game apparatus; gymnastic and sporting articles; decorations for Christmas trees.
- Class 41
- Education; training; instruction; entertainment; physical education; physical fitness instruction; provision and management of sporting events; organising of sporting events, competitions and sporting tournaments; Internet games (non-downloadable); providing on-line videos, not downloadable; providing online electronic publications, not downloadable; providing on-line non-downloadable audio content; health and well-being instruction; health and well-being training; health and well-being education; mindfulness instruction; mindfulness training; autism education; healthy eating instruction; healthy eating training; healthy eating education.
- Class 42
- Providing online, non-downloadable software; providing online, non-downloadable software for education and games; providing online, non-downloadable software for monitoring and managing physical activity, mindfulness, autism, healthy eating, health and/or well-being; providing temporary use of non-downloadable software applications accessible via a website; software as a service [SaaS]; software as a service (SaaS) services featuring education software and games software; software as a service (SaaS) services for monitoring and managing physical activity, mindfulness, autism, healthy eating, health and/or well-being.
Zimizam limited