Trade Mark Journal No.2021/053 31 December 2021
UK00003730956 9 December 2021 (9,25,42)

- Class 9
- Games software; Game software; Gaming software; Interactive game software; Electronic game software; Computer game software; Game development software; Computer gaming software; Video games software; Downloadable game software; Video game software; Computer games software; Downloadable computer game software; Downloadable video game software; Computer game software, recorded; Virtual reality games software; Computer games entertainment software; Computer games programmes [software]; Computer games programs [software]; Computer game software, downloadable; Virtual reality game software; Computer video game software; Augmented reality game software; Recorded computer game software; Computer application software featuring games and gaming; Video games programs [computer software]; Games software for use with video game consoles; Software programs for video games; Downloadable game related software applications; Electronic game software for wireless devices; Electronic game software for mobile phones; Software for arcade video game machines; Games software for use with computers; Interactive multimedia software for playing games; Video games on disc [computer software]; Computer game software for use with on-line interactive games; Computer games programs recorded on tapes [software]; Downloadable electronic game software for wireless devices; Educational software featuring instructions for playing games; Interactive entertainment computer software for video games; Computer software for the administration of on-line games and gaming; Gaming software that generates or displays wager outcomes of gaming machines; Electronic game software for handheld electronic devices; Programmed video games contained on cartridges [software]; Virtual reality software for playing virtual reality games; Computer software that permits games to be played; Computer games programs downloaded via the internet [software]; Downloadable interactive entertainment software for playing computer games; Computer game software for use on mobile devices; Computer games programmes downloaded via the internet [software]; Downloadable interactive entertainment software for playing video games; Software testing software; Computer game software downloadable from a global computer network; Software reliability software; Computer games; Computer games programmes for simulating financial securities trading [software]; Collaboration software platforms [software]; Software; Computer hardware for games and gaming; Computer game software for use on mobile and cellular phones; Downloadable software, namely virtual clothing for use in computer games; Game programs for arcade video game machines; Downloadable information relating to games and gaming; Communications software; Programming software; Platform software; Operating software; Community software; Antivirus software; Collaboration software; Assistive software; Security software; Mobile software; Editing software; Manufacturing software; CAM software; Telecommunications software; Authentication software; Smartphone software; Gambling software; Interactive software; Banking software; Biometric software; Intranet software.
- Class 25
- Wearable apparel - including digital versions thereof and NFT; Headwear; Peaked headwear; Children's headwear; Caps [headwear]; Visors [headwear]; Bonnets [headwear]; Leather headwear; Fishing headwear; Caps being headwear; Footwear; Parts of clothing, footwear and headgear; Visors being headwear; Sun visors [headwear]; Footwear [excluding orthopedic footwear]; Pumps [footwear]; Infants' footwear; Children's footwear; Sneakers [footwear]; Rubbers [footwear]; Golf footwear; Athletics footwear; Athletic footwear; Footwear uppers; Casual footwear; Footwear soles; Fishing footwear; Ladies' footwear; Beach footwear; Climbing footwear; Sports footwear; Trainers [footwear]; Uppers (Footwear -); Leisure footwear; Tips for footwear; Wooden shoes [footwear]; Footwear for women; Soles for footwear; Heelpieces for footwear; Insoles for footwear; Footwear (Tips for -); Footwear for sport; Footwear for sports; Footwear for snowboarding; Welts for footwear; Footwear (Welts for -); Footwear for men; Footwear made of wood; Traction attachments for footwear; Inner socks for footwear; Footwear made of vinyl; Footwear not for sports; Clothing; Clothes; Footwear for use in sport; Fittings of metal for footwear; Footwear for men and women; Non-slipping devices for footwear; Footwear (Non-slipping devices for -); Footwear (Fittings of metal for -); Japanese split-toed work footwear (jikatabi); Footwear for track and field athletics; Wristbands [clothing]; Tops [clothing]; Knitted clothing; Oilskins [clothing]; Motorcyclists' clothing; Hoods [clothing]; Leisure clothing; Infant clothing; Children's clothing; Childrens' clothing; Sports clothing; Leather clothing; Gloves [clothing]; Waterproof clothing; Plush clothing; Girls' clothing; Swaddling clothes.
- Class 42
- Video game software development; Video game software design; Design of computer game software; Programming of computer game software; Development of computer game software; Rental of video game software; Programming of video game software; Rental of computer game software; Design and development of computer game software; Design and development of video game software; Design and development of computer game software and virtual reality software; Software as a service [SaaS] featuring software platforms for electronic gaming; Platforms for gaming as software as a service [SaaS].
Timothy Garner