Trade Mark Journal No.2024/030 26 July 2024
UK00004067901 25 June 2024 (9,35,41)
FANQUEST
- Class 9
- Downloadable computer game programs; downloadable interactive multimedia computer game programs; downloadable computer game software via a global computer network and wireless devices; downloadable interactive trivia game programs and software; downloadable computer application software for mobile phones, namely, software for music trivia; downloadable computer game software for use on mobile and cellular phones; computer application software for mobile devices and mobile phones, namely, software for consumers to play online trivia and sweepstakes games; downloadable virtual reality game software; downloadable computer game software for virtual environments; downloadable computer software for participating in and contributing to promotional contests for consumer products and services; downloadable electronic game software for use on handheld and desktop computers, tablets and mobile phones; downloadable mobile applications for participating in and contributing to promotional contests for consumer products and services; downloadable computer game software for playing games of chance on hand held devices, mobile and wireless communication devices, and internet enabled devices; downloadable computer software platforms that enable users to compete with one another and engage in social networking activities in the fields of gaming, trivia, music and entertainment; downloadable computer application software for mobile phones for participating in and contributing to promotional contests for consumer products and services.
- Class 35
- Providing customer loyalty, appreciation, incentive awards, rewards, and discount programs, for commercial, promotional and/or advertising purposes; advertising, promotion, and marketing services in the nature of electronic promotional contests for products and services in the music and entertainment industry; promoting the goods and services of others through product giveaways and promotions, sweepstakes and contests; organising and arranging sweepstakes featuring games and customer competitions for advertising, marketing, marketing research and business purposes; administration of a customer loyalty program which provides registered customers with access to exclusive items; customer loyalty services, namely, providing a loyalty program through a mobile web application promoting the sale of products and services of others by providing members exclusive advantages and benefits that incorporates gift incentives from participating businesses and musical artists.
- Class 41
- Providing an on-line computer game in the field of trivia, music and entertainment; online gaming services in the nature of computer game tournaments, daily challenges, puzzles and trivia; entertainment services, namely, providing on-line computer games; sweepstake services; sweepstake services provided over a global computer network; entertainment services, namely, conducting contests and sweepstakes; entertainment services, namely, providing interactive and multiplayer and single player games played via the internet or communication networks; entertainment services, namely, providing online video games, computer games, electronic games, and interactive games; entertainment services, namely, providing online virtual reality, augmented reality, and mixed reality environments; entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, consumer electronics, and music streaming platforms; providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes; providing an interactive non-downloadable computer game, available on-line and through mobile telephone or communications networks; providing online computer games featuring enhancements and game applications within the online computer games; entertainment services, namely, conducting a game of chance; virtual reality game services provided on-line from a computer network; providing online virtual reality game services featuring game tokens for use in virtual worlds and within online platforms; providing online computer games featuring virtual worlds in which users can interact for entertainment purposes, namely, to discover new music.
Amazon Technologies, Inc.
Representative: Morgan, Lewis & Bockius UK LLP