Trade Mark Journal No.2025/027 4 July 2025
UK00004222418 21 June 2025 (9,16,25,28,35,41)

- Class 9
- Downloadable digital content, namely video-game software, mobile applications, digital comics, electronic publications, video and audio files, downloadable skins, images, ringtones and soundtracks; downloadable virtual goods and digital collectibles authenticated by blockchain technology or non-fungible tokens (NFTs).
- Class 16
- Printed and published materials, namely comic books, digital comics in print form, graphic novels, story anthologies, art books, posters, zines, promotional booklets, stationery and printed merchandise featuring fictional characters and worlds.
- Class 25
- Clothing, footwear and headwear, namely T-shirts, hoodies, sweatshirts, jackets, trousers, shorts, socks, underwear, dresses, skirts, sleepwear, outerwear, gloves, scarves, caps, beanies, and other apparel and accessories.
- Class 28
- Toys, games, and branded consumer merchandise, namely action figures, collectible figurines, plush toys, dolls, board games, card games, puzzles, model kits, novelty items, trading cards, controllers for game consoles, joysticks for video games, gaming keyboards, costumes, and other themed playthings and collectibles.
- Class 35
- Licensing and merchandising of entertainment properties; brand extension and character licensing services; promotional marketing and commercial management of intellectual property; retail and wholesale services connected with the sale, distribution or licensing of clothing, toys, games, comics, printed materials, digital goods, downloadable content, virtual products and collectibles.
- Class 41
- Entertainment services, namely the development, creation, production and distribution of comic books, digital comics, graphic novels, animated series, motion pictures, television programmes, mobile games, online games, podcasts, interactive multimedia stories, and other entertainment content across all formats; providing online downloadable and non-downloadable videos, audio-visual content, comics, and interactive episodes via global computer networks.
Otherly Entertainment Limited