Trade Mark Journal No.2025/045 7 November 2025

UK00004285164 28 October 2025 (9,10,28,35,41,42,44)

niter

Class 9
Wearable telecommunication apparatus; Vehicle autonomous driving systems featuring interactive displays; Speech recognition apparatus; Vibration sensors; Proximity sensors; Education software; Downloadable mobile applications for use with wearable computer devices; Digital voice recorders; Computer software applications; Earphones for smartphones; Smart watches; Voice transmission apparatus; Smart rings; Virtual reality software for simulation; Wireless headsets for smartphones; Wearable computer peripherals; Light sensors; Language translating apparatus; Image recognition software; Mobile application software; Wrist-mounted smartphones; Integrated electronic driver assistance systems for land vehicles; Pocket translators, electronic; Steering apparatus, automatic, for vehicles; Character recognition software; Stereoscopic equipment for 3D viewing; Augmented reality computer hardware; Semiconductor memory devices; Virtual reality glasses; Virtual reality goggles; Head mounted augmented reality displays; Headphones for smart phones; Devices for the projection of virtual keyboards; Computer application software featuring games and gaming; Microphones for handheld electronic game apparatus; Autonomous driving control systems for vehicles; Electronic game software for wireless devices; Computer applications for automotive control; Interactive game software; Speech analytics software; Personal digital assistants in the shape of a watch; Electronic pocket translators; Voice command devices; Voice processors; Watchbands that communicate data to other electronic devices; Earphones for use with mobile telecommunication devices; Application software for robot; Artificial intelligence software for healthcare; Virtual reality controllers; Bio-sensors; Downloadable software applications; Virtual and augmented reality software; Virtual reality software for education; Machine learning software for healthcare; 3D Scanners; Speech processors; Biochip sensors; Games cartridges for use with electronic games apparatus; Sound masking apparatus for speech privacy; Downloadable electronic game software for wireless devices; Downloadable electronic games; Speech processing equipment; 3D computer graphics software; Software for optical character recognition; Teaching robots; Virtual reality software; Augmented reality game software; Telepresence robots; Virtual reality headsets adapted for use in playing video games; Wearable computer peripheral devices; Wearable monitors; Character recognition apparatus; Music recordings; Head mounted 2D monoscopic displays; Software as a medical device [SaMD], downloadable; Artificial intelligence software; Computer programs for use in the autonomous navigation of vehicles; Voice recognisers; Software for virtual reality cinema; Electronic publications, downloadable, relating to games and gaming; Smart glasses; Electronic device software drivers that allow computer hardware and electronic devices to communicate with each other; Educational software; Integrated chip (IC) voice recorders; Augmented reality software for use in mobile devices for integrating electronic data with real world environments; Monitors for handheld electronic game apparatus; Gesture recognition software; Game programs for arcade video game machines; Music headphones; Virtual reality models; Speech recognition software; Wearable speakers; Interactive entertainment computer software for video games; Computer game software for use with on-line interactive games; Wearable digital electronic communication devices; Pedometers; Camera containing a linear image sensor; Virtual reality software for playing virtual reality games; Facial recognition apparatus; Digital sensors; Virtual reality games software; Digital music players; Speech synthesizers; Computer programs for use in autonomous control of vehicles; Wearable portable media players; Voice operated coders; Smartglasses; Electronic game programs; Wearable activity trackers; Ultrasonic sensors; Software converters of natural language into machine executable commands; Earphones for handheld electronic game apparatus; Pocket translators; Computers for autonomous-driving vehicles; Hand-held 3D scanners; Computer application software for use with wearable computer devices; Wearable smartphones; Music software; Handheld communication devices; Augmented reality software for use in mobile devices; Software for converting natural language into machine executable commands; Autonomous navigation systems for ships; Magnetic sensors; Personal digital assistants; Artificial intelligence software for surveillance; Virtual reality software for medical teaching; Smart bracelets; Electronic sensors; Virtual classroom software; Digital voice signal processors; AI software; Electronic game software; Wearable smart phones; Virtual reality game software; Humanoid robots with artificial intelligence for use in scientific research; Wearable computers; Downloadable interactive entertainment software for playing computer games; Smartwatches; Voice recognition software; Virtual assistant software; Optical sensors; Devices for hands-free use of mobile phones; Computer games entertainment software; Voice processing systems; Virtual reality hardware; Artificial intelligence software for vehicles; Machine learning software; Laser sensors; Handheld computing devices; Gaming software; Artificial intelligence apparatus; Head mounted 3D stereoscopic displays; Acceleration sensors; Voice synthesizers; Car automatic driving control devices; 3D spectacles; Artificial intelligence software for driverless cars; Headsets for virtual reality games; Electronic game software for mobile phones; Wearable computer hardware; Vehicle automatic driving control devices; Educational computer software; Computer programs for use in autonomous driving of vehicles; User-programmable humanoid robots, not configured; Computer hardware for games and gaming; Motion sensors; Sensors; Wearable communications devices in the form of wristwatches; Programs for handheld electronic game apparatus; Wearable communications apparatus; Translation apparatus; Biometric voice recognition systems; 3D animation software; Augmented reality software for education; Downloadable electronic game programs; Wireless headsets for smart phones; Smart phones; Computer game software, downloadable; Wristband computer devices; Headsets for smartphones; Augmented reality software for simulation; Augmented reality software; Downloadable computer game software; Games software for use with video game consoles; Infrared sensors; Watchbands that communicate data to smartphones; Electronic game software for handheld electronic devices; Computer applications for automotive electronic control; Virtual reality headsets; Earphones for consumer video game apparatus; Voice response equipment; Teacher software; Wearable displays; Computers for autonomous driving; Electronic downloadable publications in the field of video games; Smartphones; Wearable video display monitors; Pressure sensors; Facial recognition software; Software for arcade video game machines; Wearable audio equipment; Games software; Software programs for video games; Video games software; Computer games programs; Computer games; Downloadable interactive entertainment software for playing video games; Video game programs; Video games [computer games] in the form of computer programs recorded on data carriers; Downloadable interactive entertainment software for playing computer games; Downloadable software in the nature of a mobile application for playing games; Video games programs [computer software]; Computer programmes for playing games; Interactive multimedia software for playing games; Educational software featuring instructions for playing games; Computer application software featuring games and gaming; Computer hardware for games and gaming; Headsets for playing video games; Downloadable computer games; Computer games programs [software]; AI software; 3D animation software; Software for the integration of artificial intelligence and machine learning in the field of Big Data; Machine learning software; Artificial intelligence and machine learning software; Machine learning software for analysis; Machine learning software for healthcare; Humanoid robots having communication and learning functions for assisting and entertaining people; Machine learning software for finance; Machine learning software for surveillance; Machine learning software for advertising; Software for converting natural language into machine executable commands.
Class 10
Speech therapy apparatus; Voice simulating prostheses; Medical devices; Telemetry devices for medical applications; Medical hearing instruments; Wearable monitors used to measure biometric data for medical use; Medical imaging apparatus; Hearing aids; Medical diagnostic apparatus for medical purposes; Speech aid [therapy] apparatus; Medical apparatus and devices; Physical therapy equipment.
Class 28
Smart robot toys; Computer game apparatus; Toy robots; Electronic targets for game; Hand-held electronic video games; Gaming apparatus; Electronic educational game machines for children; Electronic games apparatus; Electronic hand-held game units; Hand-held electronic games; Hand-held game consoles; Apparatus for playing electronic games; Handheld electronic games; Automatic electronic games; Fitness exercise machines; Electronic games; Electronic board games; Gaming chip sets; Games; Arcade games; Games consoles; Video game apparatus, arcade games, and amusement machines ; Electronic learning toys; Electronic educational teaching games.
Class 35
Transcription of communications; Transcription of communications [office functions]; Transcription services; Transcription of messages; Transcription; Medical transcription services.
Class 41
Subtitling services; Tuition in music; Language interpreter services; Electronic games services; Rental of electronic game equipment; Organisation of language tuition; Second language educational services; Translation and interpretation; Virtual reality arcade services; Education services for imparting language teaching methods; English language education services; Language interpreting; Gaming services for entertainment purposes; Educational services; Language training; Language teaching services; Interpretation and translation services; Entertainment services, namely, provision of a virtual reality or metaverse based simulation gaming service; Provision of language schools and language courses; Educational services relating to the teaching of foreign languages; Linguistic classes; Interpreter services [language]; Interpretation (Sign language -); Language interpretation; Language teaching; Voice training; Translation; Translation services; Sign language interpretation; Language courses; Teaching of music; Language translation; Services for teaching languages; Virtual reality game services provided on-line from a computer network; Language instruction; Educational services for the teaching of languages; Music instruction; Interpretation services (Language -); Instruction in languages; Braille translation; Gaming services; Braille transcription; Teaching of languages; Subtitling; Language tuition; Teaching of foreign languages; Education, teaching and training; Organisation of language courses; Organization of electronic game competitions; Sign language interpretation services; Live music performances; Foreign language education services; Music education; Music entertainment services; Game services; Arcade game services; Video game services; Entertainment services sharing computer games; Online computer game services; Games services provided on-line from a computer network; Interactive computer game services; Gaming services; Educational and training services relating to games; Entertainment services, namely, providing on-line computer games; Providing games; Online game services through mobile devices; Game services provided online from a computer network; Providing online games; Online gaming services; Electronic games services, including provision of computer games on-line or by means of a global computer network; Provision of online information in the field of computer games entertainment; Electronic game services and competitions provided by means of the internet; Internet games (non-downloadable); Electronic games services provided by means of the internet; Distance learning courses; Teaching assessments for counteracting learning difficulties; Conducting distance learning instruction at the college level; Conducting distance learning instruction at the secondary level; Conducting distance learning instruction at the primary level; Conducting distance learning instruction at the university level; Conducting distance learning instruction at the graduate level; Distance learning services; Education, teaching and training; Teaching; Educational services for teaching manual writing; Educational services relating to the teaching of french; Personal development training; Teaching of languages; Teaching of music; Pre-school teaching; Language training; Language teaching services; Educational services for the teaching of languages.
Class 42
Design and development of computer game software and virtual reality software; Development of hardware for use in connection with electronic and interactive multimedia games; Research relating to the development of computer programs and software; Development of computer languages; Artificial intelligence as a service (AIAAS); Development services relating to virtual reality software; Development of virtual reality software; Software as a service [SaaS] featuring computer software platforms for artificial intelligence; Software as a service [SaaS]; Hosting software platforms for virtual reality-based work collaboration; Research in the field of artificial intelligence technology; Design, development and implementation of software; Platforms for artificial intelligence as software as a service [SaaS]; Design and development of software for website development; Programming of educational software; Artificial intelligence consultancy; 3D scanning services; Rental of user-programmable humanoid robots, not configured; Programming of computer software for electronic language translation dictionaries and databases; Design services relating to virtual reality software; Providing temporary use of online, non-downloadable computer software for language translation; Design and development of virtual reality software; Designing computer languages; Design of virtual reality software; Design and development of electronic language translation dictionaries and databases; Development and design of mobile applications; Technical services for the downloading of video games; Video game development services; Software as a service; Platforms for gaming as software as a service [SaaS]; Development of hardware for video games; Development of video and computer games; Computer programming of video games; Software as a service [SAAS] services; Software as a service [SaaS] services featuring software for machine learning, deep learning and deep neural networks; Software as a service [SaaS] featuring software for deep learning; Software as a service [SaaS] featuring software for deep neural networks; Providing virtual computer environments through cloud computing; Research in the field of artificial intelligence technology.
Class 44
Health care; Medical care services; Speech therapy; Music therapy; Speech therapy services; Therapy services; Voice and speech therapy services; Mental health services; Speech and hearing therapy.

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