Trade Mark Journal No.2026/011 13 March 2026
UK00004344481 23 February 2026 (9,16,25,28,41,42)
APOTHEORA
- Class 9
- Downloadable computer software for generating text, images and audio content using artificial intelligence; downloadable computer game software; downloadable electronic publications; downloadable image files; downloadable audio files; downloadable video files; downloadable mobile applications for entertainment; computer peripherals and accessories, namely, mouse pads; cell phone cases; downloadable wallpaper for mobile phones and computers.
- Class 16
- Printed matter; posters; art prints; postcards; stickers [stationery]; notebooks; trading cards; printed publications.
- Class 25
- Clothing; t-shirts; sweatshirts; hoodies; jackets [clothing]; tops [clothing]; bottoms [clothing]; headwear; caps [headwear]; hats; beanies; footwear; socks; scarves.
- Class 28
- Board games; card games; playing cards; dice; jigsaw puzzles; puzzles; tabletop games; role playing games; game cards; play mats for games; collectible toy figures; action figure toys.
- Class 41
- Entertainment services; entertainment services provided by means of the internet; game services provided online from a computer network; online publication of electronic books and journals; providing online electronic publications, not downloadable; production of podcasts; providing online music, not downloadable; providing online videos, not downloadable; providing online images, not downloadable; storytelling services; publication of books; publication of texts, other than publicity texts; providing information in the field of entertainment; online community services for entertainment purposes; arranging of competitions; electronic desktop publishing; production of animated films.
- Class 42
- Software as a service [SaaS]; providing temporary use of non-downloadable software for generating text, images and audio content using artificial intelligence; providing temporary use of non-downloadable software for simulating and modelling scenarios; providing temporary use of non-downloadable software for creating user-generated content; hosting of online platforms for user-generated content.
Marcin Miklitz