Trade Mark Journal No.2026/013 27 March 2026
UK00004331599 28 January 2026 (9,10,16,18,25,28,35,36,38,41,42,45)
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- Class 9
- Betting software; gambling software; interactive entertainment software; software and application software for gambling, gaming, advertising and marketing; payment software; e-commerce and e-payment software; databases; encoded gift and reward cards; downloadable computer software for managing cryptocurrency transactions using blockchain technology; downloadable cryptographic keys for receiving and spending cryptocurrency; decorative refrigerator magnets; mouse pads; mobile telephone, tablet, computer and computer laptop cases.
- Class 10
- Sunglasses, sunglass cases.
- Class 16
- Paper and cardboard; printed matter; printed publications; books, magazines, newsletters, brochures, booklets, notices, information sheets, and cards; stationery and office requisites; photographs; posters; stickers; packaging and wrapping material made of paper or card; gift cards; gift vouchers; betting slips.
- Class 18
- Luggage and carrying bags; trunks and travelling bags; briefcases; suitcases; handbags, rucksacks, purses, wallets; pouches; bags; sports bags; toiletry bags; shopping bags of all materials; rucksacks; leather and imitation leather folders and folios; shopping bags of all materials; umbrellas, parasols and walking sticks.
- Class 25
- Clothing, footwear, headgear; swimwear.
- Class 28
- Chips for gambling; games and playthings; roulette wheels; roulette tables; roulette chips; playing cards; cases for playing cards; scratch card lottery games; game cards; bingo game playing equipment; bingo cards; bingo markers; shuffling devices; poker chips; gaming machines for gambling; slot machines; parts and fittings for all of the aforesaid goods.
- Class 35
- Advertising; publicity; advertising agency services; publicity agency services; rental of advertising space; public relations services; rental of advertising time on communication media; dissemination of advertising matter; marketing; online advertising on a computer network; systemization of information into computer databases; targeted marketing; sales promotion for others; retail services in relation to e-commerce platforms; retail services relating to downloadable digital image files authenticated by non-fungible tokens; marketing research, statistical information, news services, business news, company statistics; statistical analysis and reporting including in relation to sports teams and players; business management; business administration; business services; accounting services; services to facilitate the sales of goods and services via the global electronic communications network; customer relationship management services for others; information, advisory and consultancy services in relation to all of the aforesaid services.
- Class 36
- Financial spread betting services, financial transfer and transaction services, payment services, payment processing services, financial trading including the trading and exchange of cryptocurrency, electronic transfer of cryptocurrency, issuance of prepaid gift cards and payment cards, issuance of tokens of value including gift vouchers, financial services, monetary affairs.
- Class 38
- Broadcasting, communications and telecommunication services; broadcasting services relating to betting, gambling, gaming or entertainment; providing access to databases; providing internet chatrooms; news agency services; providing online forums; streaming of data; video-on-demand transmission; operation of a television channel or website allowing a user to bet, gamble and play games; providing access to gambling and gaming websites on the Internet; providing online chat rooms, forums and electronic bulletin boards; information, advisory and consultancy services relating to all of the aforesaid services.
- Class 41
- Entertainment services; betting services; betting exchange services; casino, gambling and gaming services; organising, arranging and conducting betting, gambling and gaming tournaments; casino, gaming, gambling and betting services provided online from a computer network; organization of lotteries; information, advisory and consultancy services relating to all of the aforesaid services.
- Class 42
- Platforms for betting, gambling and gaming as software as a service [SaaS]; providing temporary use of non-downloadable computer software for betting, gambling and gaming; designing, developing, hosting and maintaining databases; creating, maintaining and hosting the web sites of others; providing temporary use of on-line non-downloadable software for processing electronic payments; electronic storage of cryptocurrency; mining of cryptocurrency; information, advisory and consultancy services relating to all of the aforesaid services.
- Class 45
- Online social networking services; information, advisory and consultancy services relating to all of the aforesaid services.
BETTER ENTERTAINMENT LTD