Trade Mark Journal No.2026/016 17 April 2026
UK00004365351 30 March 2026 (9,10,28,35,41,42)

- Class 9
- Virtual reality software; downloadable software applications for mobile telephones; data processing apparatus; smartglasses [data processing apparatus]; magnetic data media; wireless adapters; virtual reality glasses; virtual reality devices; virtual reality controllers; data cables; computer programs, recorded; computer peripheral devices; sensors; microphones; wearable video display monitors; earphones; measuring apparatus; battery chargers; digital cameras; radio transmitters and receivers; wearable activity trackers; electronic storage media; computer programs, downloadable; augmented reality software; mixed reality software; personal digital assistants [PDAs]; goggles; digital projection apparatus; face recognition equipment; remote control apparatus.
- Class 10
- Eyeglasses; Sunglasses; spectacle lenses; spectacle cases; spectacle frames; sports glasses; glasses chain.
- Class 28
- Apparatus for games; game equipment; gamepads for use with video game consoles; video game consoles; gaming mice specially adapted for playing video games; outdoor play equipment; electronic hand-held game units; hand-held video game apparatus; hand-held units for playing electronic games; electronic games.
- Class 35
- Advertising; demonstration of goods; presentation of goods on communication media, for retail purposes; product display services; sales promotion; marketing; promotion [advertising] of business; arranging and conducting of commercial events; arranging and conducting of commercial exhibitions; commercial information and advice for consumers.
- Class 41
- Entertainment services provided in virtual environments; virtual fitness training services; entertainment services; providing recreation facilities; virtual reality game services provided on-line from a computer network; providing online entertainment in the nature of game tournaments; gaming services for entertainment purposes; interactive entertainment services; video game entertainment services.
- Class 42
- Design and development of virtual reality software; development of computer software related to virtual interactive imaging; updating of smartphone software; smartphone software design; hosting virtual environments; development, updating and maintenance of software and database systems; design and development of computer game software and virtual reality software; design and development of computer software for a virtual online community for registered users to share multimedia content; development of video game software; design of video game software.
VONDERFUL INC.
Representative: Murgitroyd & Company