Trade Mark Journal No.2026/020 15 May 2026
UK00004369681 7 April 2026 (9,16,28,41,42)
DIGITAL CYBERCHERRIES
- Class 9
- Downloadable video games; computer game software and hardware; computer peripherals; controllers, joysticks, communication adapters and other parts and fittings for consumer video games; computer software for video, computer and interactive or virtual reality games; computer programs for video, computer and interactive or virtual reality games; computer programs for interactive television programmes and film; software for enabling video, computer and on-line games to be run on multiple platforms; downloadable software for developing, designing, modifying and customizing video, computer and on-line games; educational software featuring instructions for playing video, computer and interactive or virtual reality games; computer software for streaming audio-visual media content via the Internet; recorded media; sound and video recordings; audio-visual recordings; downloadable movies, films and television programmes; recordings of television programmes and films; downloadable television programmes, films and audio-visual recordings; downloadable television programmes, films, music, sound recordings, podcasts, videos, videocasts, media, image files, graphics and ringtones; electronic publications (downloadable); downloadable comic books, comic magazines, comic strips, newsletters and manuals; audio and visual enhancers intended to improve the brightness and clarity of the visual display from game consoles, including audio and video-mixer, video/audio converter, video streaming/recording device, video-receivers and video adapters; software for enhancing and developing video, computer and interactive or virtual reality games; headphones; peripheral apparatus, instruments and equipment for computers, especially keyboards, monitors, mice, mouse pads, web cameras and docking stations; animated cartoons; magnetic or encoded gift cards; software for the exchange of gift cards and virtual currency; podcasts and webcasts; accessories and cases for mobile phones, smartphones and tablets; simulators for use in video, computer and interactive or virtual reality games; parts and fittings for all the aforesaid goods.
- Class 16
- Paper; printed matter; stationery; instructional and teaching material (except apparatus); publications; printed publications; books; newspapers, magazines; journals; calendars; daily planners; diaries; photographs; posters; prints; art pictures; banners of paper; stickers; cartoon prints; cartoon strips; catalogues; cards; collectable cards; greetings cards; colouring books; comic books; comic magazines; comic strips; computer game instruction manuals; table linen of paper, table mats of paper; table napkins of paper; booklets relating to games; printed matter including rule books and score cards for use with games; booklets relating to games; pens; pencils; handbooks (manuals); modelling materials; money holders; money clips; stamps; napkins; parts and fittings for all the aforementioned goods.
- Class 28
- Games and playthings; action figures; cases for action figures; play sets for action figures; scale model figurines; collectable toy figures; clothing for toy figures; toys; plush toys; puzzles; handheld computer games equipment; home video game machines and hand-held video game machines; computer games consoles; computer games equipment adapted for use with TV receivers; controllers and joysticks for consumer video games; simulation game apparatus for video, computer and interactive or virtual reality games; boards for use in playing games; parts and fittings for all the aforesaid goods.
- Class 41
- Entertainment in the fields of video, computer and interactive or virtual reality games; entertainment provided via the Internet; online gaming services; providing on-line computer games, multiplayer matching services, and on-line entertainment in the nature of tournaments, cyber or virtual sports leagues and games shows; providing on-line information in the field of computer gaming entertainment; providing information about tournaments, events, and competitions in the field of video and computer games via a website; provision of non-downloadable movies, films and television programmes; providing online non-downloadable music, sound recordings, podcasts, videos, videocasts, audio-video recordings and media; production and presentation of movies, films and television programmes; television and film entertainment; providing on-line electronic publications (not downloadable) in the fields of video, computer and interactive or virtual reality games; providing on-line non-downloadable comic books, comic magazines, comic strips, newsletters and manuals; publishing services; publishing of computer game software and video, computer and interactive or virtual reality game software; organisation, management or arrangement of competitions and cultural events in the fields of video, computer and interactive or virtual reality game software; conducting exhibition events in the fields of video, computer and interactive or virtual reality game software; organisation, management or arrangement of seminars in the fields of video, computer and interactive or virtual reality game software; information, advisory and consultancy services relating to all of the aforementioned services.
- Class 42
- Design and development of computer hardware and software; design and development of computer game software; development of computer game hardware; programming of computer software; provision of technical support in the fields of video, computer and interactive or virtual reality game software, computer game hardware and online computer games; development of online software platforms; software as a service (SaaS); updating of computer software; providing temporary use of non-downloadable computer game software; providing software as a service (SaaS) services featuring software that enables users to create, upload, and share user-generated photos, videos and information based on computer gameplay; Software as a Service (SaaS) and Platform as a Service (PaaS) for digital marketing, creating, managing, tracking, and measuring online marketing, and advertising campaigns, video marketing and analytics, business partner relationship management, and customer relationship management, advertising analytics and optimisation; information and advisory services relating to the aforesaid services.
Digital Cybercherries Limited
Representative: Wiggin LLP