Trade Mark Journal No.2026/022 29 May 2026
UK00004363483 27 March 2026 (9,41,42)
Sola Mahjong
International priority date claimed: 5 February 2026
(Brazil)
(942644905)
International priority date claimed: 28 January 2026
(United States of America)
(99619437)
- Class 9
- Computer game software; Computer games for use on mobile and cellular phones; Downloadable and recorded gaming software; downloadable mobile applications; downloadable computer game software; downloadable interactive game software; downloadable video game programs; computer software for playing games on mobile phones, tablets and handheld devices; downloadable multimedia files relating to games; downloadable application software for virtual environments; downloadable virtual goods, namely digital characters, avatars, skins, costumes, weapons, tools, rewards and collectibles for use in interactive games; downloadable software for online and multiplayer gaming; downloadable software enabling social interaction and communication within games; downloadable image files; downloadable video files; downloadable audio files; downloadable multimedia files; computer hardware for gaming; computer peripheral devices for gaming; computer keyboards; mouse [computer peripheral]; mouse pads; wrist rests for use with computers; memory cards for video game machines; joysticks for use with computers, other than for video games; security tokens [encryption devices]; USB flash drives; humanoid robots with artificial intelligence for use in scientific research, design and development of gaming computer hardware and software, and computer gaming; virtual reality headsets; virtual reality controllers; wearable video display monitors; headphones; decorative magnets; animated cartoons; cinematographic film, exposed; downloadable digital files authenticated by non-fungible tokens [NFTs].
- Class 41
- Entertainment services; provision of online and mobile games; providing interactive multiplayer video games via the internet and wireless devices; gaming services provided via mobile applications; organization of competitions [education or entertainment; entertainment services in the nature of competitions, challenges and tournaments relating to video games; providing online leaderboards, rankings and game statistics; organisation and hosting of virtual gaming events; provision of information, news and updates relating to games and gaming; entertainment services relating to digital and virtual worlds; Game services provided on-line from a computer network; Providing online games; publishing and providing of computer games; entertainment services provided in virtual environments; entertainment information; games equipment rental; organisation of computer game, video game and esports competitions.
- Class 42
- Design, development and maintenance of computer software; development of mobile applications and game software; software as a service (SaaS) featuring software for playing interactive, multiplayer and online games; software for recording time in computer games and video games, software for displaying in-game data and scores, software for recording computer game and video game footage, software for taking screenshots of computer games and video games, software for computer game and video game enhancers; development of video and computer games; platform as a service (PaaS) featuring computer software platforms for gaming and digital entertainment; hosting of digital content, virtual worlds and online gaming platforms; cloud computing services relating to games; providing temporary use of non-downloadable game software; development and management of virtual environments and digital assets for use in games; providing online non-downloadable game computer software; technical services for the downloading of video games; providing a website and web based services for online management of personal computer gaming software; graphic arts design.
Tencent Holdings Limited
Representative: Abion UK Limited