# Trade Mark Journal No.2026/027 3 July 2026

## UK00004373424 15 April 2026 (9,10,18,24,25,28,41)

Class 9
  Software application for communication devices and media players for use in accessing, streaming and viewing audio-visual and multimedia content; electronic images; electronic sound, audio and video recordings and content; podcasts; audio and video recordings featuring sports and entertainment; downloadable audio and video recordings featuring sports and entertainment via global communication network and video-on-demand service; downloadable computer software featuring digital trading cards; software; software relating to sporting content, events and entertainment; protective headwear, masks, clothing and footwear; downloadable game software; video game software; computer software; downloadable mobile applications for the streaming of audio and video content; downloadable ring tones, graphics and music via a global computer network and wireless devices; electronic publications; electronic books and magazines featuring mixed martial arts, sports and entertainment recorded on computer media; ear phones; headphones; smart watches; smart wristbands; portable media player; memory cards; computer storage devices, namely, blank flash drives and hard drives for computers; mousepads; protective covers and cases for cell phones and portable media players; mouth guards for sports; head guards for sports; protective helmets for sports; decorative refrigerator magnets; cinematographic and television films, namely, motion picture films in the nature of sports; pre-recorded DVDs featuring sports; interactive video game programs and computer game cartridges; downloadable software being digital collectibles in the nature of video clips, photographs, music, data, statistics, and graphics relating to sports and entertainment, represented by non-fungible tokens (NFTs); electronic trading cards; virtual merchandise, namely avatars, avatar skins, downloadable virtual goods, namely, virtual worlds, digital clothing, footwear, headwear, eyewear, bags, clothing accessories, gaming equipment, home decor, general house wares, furniture, art, avatars, trophies, sports equipment, sports arenas and stadia, sports memorabilia and merchandise, toys games and playthings and jewelry; downloadable image files containing action figures, trading cards, posters, artwork, clothing, headwear, footwear, games, championship replica belts, boxing gloves, protective sports gear, watches, sunglasses, clocks, jewelry, backpacks, notebooks, calendars, wallpaper, and fabric, authenticated by non-fungible tokens (NFTs); downloadable virtual goods in the nature of image files of action figures, trading cards, posters, artwork, clothing, headwear, footwear, games, championship replica belts, watches, sunglasses, clocks, jewelry, backpacks, notebooks, calendars, wallpaper, and fabric, for use in online virtual worlds; downloadable computer game software featuring virtual goods, namely, action figures, trading cards, posters, artwork, clothing, headwear, footwear, games, championship replica belts, watches, sunglasses, clocks, jewelry, backpacks, notebooks, calendars, wallpaper, and fabric, for use in online worlds.
Class 10
  Eyewear; eyeglasses; sunglasses.
Class 18
  Bags; all-purpose sport bags, all purpose athletic bags, all purpose carrying bags, duffle bags and backpacks; gym bags; luggage and articles of luggage; wallets; umbrellas; purses; clothing for pets.
Class 24
  Linen; towels; bed linen; blankets and bed spreads; sheets; quilts; pillow cases; comforters; curtains; bed skirts; kitchen towels; table linen; washcloths; handkerchiefs; flags and pennants of textile.
Class 25
  Clothing; footwear; headgear; belts; bottoms as clothing; coats; dresses; gloves; hats, caps, visors; jackets; loungewear; scarves; sleepwear; socks; sweatbands; swimwear; beachwear; tops as clothing; undergarments; warm up suits; sweatshirts; sweatpants; athletic uniform.
Class 28
  Exercise weights; exercise bars; exercise and fitness gloves; boxing and mixed martial arts equipment, namely, bag gloves, mixed martial arts gloves, boxing gloves, focus mitts, punching mitts, shin guards, punching bags, heavy bags, free standing bags; pads for use in boxing and mixed martial arts, namely, kick pads, target pads, thai pads and shin pads; head guards, chest protectors, and body shields for use in mixed martial arts and boxing; playing cards; sporting and fitness articles and equipment; gymnastic and sporting articles and equipment; action figures and accessories therefor; toys, games and playthings; hand held video games; joysticks for video games; interactive gaming chairs for video games.
Class 41
  Entertainment services; education and training services; entertainment services relating to sporting activities and events; sporting activities; organization of competitions; gymnasium services; provision of gymnasium, sports, fitness and exercise facilities; physical, fitness, sports and exercise training services; gym activity classes; rental of sports, fitness, exercise and athletic equipment; gaming services; online gaming services; casino, gaming and gambling services; television production; publishing services; production, provision and publication of sports and entertainment content; providing non-downloadable entertainment and sport content online; providing online games; live stage shows; production, presentation and distribution of radio, video, audio, sports, entertainment, podcast and television programs and of shows; radio and television entertainment; conducting mixed martial arts competitions, events and personal appearances; information services relating to all the aforesaid; providing news and information in the fields of sports, fitness and mixed martial arts via communication and computer networks; providing non-downloadable publications in the field of sport and entertainment; entertainment services, namely, providing online non-downloadable digital collectibles in the nature of video clips, photographs, music, data, statistics, images, avatars, skins, and graphics relating to sports and entertainment, authenticated by non-fungible tokens (NFTs); entertainment services, namely, providing online, non-downloadable virtual goods, namely, action figures, trading cards, posters, artwork authenticated by non-fungible tokens, clothing, headwear, footwear, games, championship replica belts, boxing gloves, protective sports gear, watches, clocks, jewelry, backpacks, notebooks, calendars, wallpaper, and fabric for use in virtual environments created for entertainment purposes; providing online virtual reality game services featuring crypto tokens for use in virtual worlds; information, advice and consultancy provided in relation to all the aforesaid services.

Zuffa, LLC

Representative: Marks & Clerk LLP