Trade Mark Journal No.2026/028 10 July 2026
UK00004380528 29 April 2026 (9,28,35,38,41,42,45)
ENSAPIA
- Class 9
- Computer software; software for virtual environments, avatar based social platforms, online games, and digital entertainment; software for online games and social networking; recording media and data carriers containing game and digital content software; artificial intelligence software; Downloadable computer application software for mobile phones, namely, software for games; Downloadable computer game programs; Downloadable electronic publications in the nature of books, journals and magazines in the field of games, electronic virtual currency and crypto assets, and social networking services ; downloadable games, card games, board games, and casual games; game related products and accessories, namely, headsets for playing video games, virtual reality headsets adapted for use in playing video games, headphones, computer mice, mouse mats, keyboards, wrist rest pads for keyboards, phone cases, charging docks, wireless chargers, joysticks adapted for smartphones.
- Class 28
- Games and playthings; card games, board games, and casual games; game related products and accessories, namely, controllers for computer games, controllers for game consoles, joysticks, toy models and figurines.
- Class 35
- Business management, advertising; promotion services relating to virtual environments, avatar services, and online games; online advertising and marketing services for digital content and software; online retail in relation to the sale of downloadable software and virtual items, namely, virtual avatars, virtual games, game items, toys and playthings, virtual clothing, footwear, headgear and accessories, virtual furniture and homeware, virtual vehicles, virtual bags and handbags, virtual works of art, virtual badges; e commerce services , namely, providing an online marketplace for sellers of goods and services, providing online auction services, providing online ordering and commercial intermediation services, and related business information, consultancy and advice; online community management services for users of virtual environments and social entertainment platforms.
- Class 38
- Telecommunications; communications services for online and mobile platforms; provision of access to online communication networks and messaging services for social and entertainment platforms; Providing online chat rooms and chat lines in the nature of electronic bulletin board services ; subscription based access to games and virtual environments.
- Class 41
- Entertainment services; online games, multiplayer games and interactive digital entertainment; provision of online virtual environments and social entertainment platforms; providing online non-downloadable electronic publications in the nature of books, journals, and magazines in the fields of games, electronic virtual currency and crypto assets, and social networking services ; providing online games, card games, board games, and casual games.
- Class 42
- Software development, design and maintenance; software as a service (SaaS) for virtual environments, avatar based platforms and online games; cloud based hosting and platform as a service for online applications and virtual environments; artificial intelligence related software development and consultancy services.
- Class 45
- Online social networking services for the creation and management of user profiles and avatars; community building services being social networking services for users of virtual environments and social entertainment platforms.
ENSAPIA Corporation
Representative: Kilburn & Strode LLP