Trade Mark Journal No.2026/029 17 July 2026
UK00004411008 3 July 2026 (9,16,28,35,41,42)

- Class 9
- Computer games; Games software; Computer programs for playing games; Video games cartridges; Computer programmes for playing games; Games cartridges for use with electronic games apparatus; Game programs for arcade video game machines; Video games software; Audiovisual headsets for playing video games; Joysticks for use with computers, other than for video games; Downloadable computer games; Computer games programs; Interactive multimedia software for playing games; Software programs for video games; Computer game software for use with on-line interactive games; Downloadable interactive entertainment software for playing video games; Computer hardware for games and gaming; Computer games of chance; Video game programs; Programs for arcade video game machines; Downloadable interactive entertainment software for playing computer games; Games software for use with computers; Educational software featuring instructions for playing games; Betting software; Gaming software that generates or displays wager outcomes of gaming machines; Smart card readers; Make up goggles; Read only memory [rom] cards; Money counting apparatus; Sports betting applications; Computer software that permits games to be played; Chip card readers; Printing fonts that can be downloaded provided by means of electronic transmission; Car jump starters.
- Class 16
- Books in the fields of games and gaming; Rule books for playing games; Magazines in the fields of games and gaming; Newsletters in the fields of games and gaming; Trading cards other than for games; Trading cards, other than for games; Strategy guidebooks for video games; Betting slips; Thank you cards; Computer game strategy guidebooks.
- Class 28
- Games; Games consoles; Arcade games; Pinball games; Sports games; Backgammon games; Chess games; Hockey games; Cards [games]; Checkers [games]; Checkers games; Electronic games; Video game consoles; Counters for games; Role playing games; Video game apparatus, arcade games, and amusement machines ; Toys, games, and playthings; Game cards; Play money; Gaming machines namely devices which accept a wager; Roulette chips; Poker chips; Chips for gambling; Lottery scratch cards; Scratch cards for playing lottery games; Lottery cards; Machines for playing games of skill or chance; Jokes (play things); Bag toss games; Go games; Angling bank stick supports; Gaming chips; Chips and dice [gaming equipment]; Roulette tables; Poker machines; Lottery tickets; Lottery wheels; Bait bags for holding live bait; Keno cards; Shot puts; Gaming machines for gambling; Chip markers for bingo.
- Class 35
- Promotion of sports competitions and events; Marketing; Advertising and marketing; Advertising and marketing consultancy; Promotional marketing; Influencer marketing; Product marketing; Affiliate marketing; Digital marketing; Marketing research; Online marketing; Internet marketing; Marketing services; Financial marketing; Referral marketing; Advertising copywriting; Direct marketing; Event marketing; Database marketing; Creative marketing plan development services; Advertising; Brand creation services (advertising and promotion); Publicity and sales promotion services; Search engine marketing services; Sales promotion using audiovisual media.
- Class 41
- Betting services; Betting shop services; Gambling; Betting exchange services; Prize draws [lotteries]; Sports betting services; Online sports betting services; Casinos; Casino, gaming and gambling services; Leasing of casino games; Arranging of games; Rental of video games; Providing games; Arranging of soccer games; Conducting of soccer games; Rental of apparatus for the playing of games; Rental of casino games; Production of basketball games and exhibitions; Organisation of games; Organising of games and competitions; Entertainment in the nature of football games; Entertainment in the nature of hockey games; Entertainment in the nature of basketball games; Entertainment in the nature of soccer games; On-line computer games; Rental of video game consoles; Organisation of games and competitions; Organising of educational games; Conducting multiple player games of chance; Sports and fitness; Organisation of sports tournaments; Organising of sports and sports events; Sports coaching; Training in sports; Sport camp services; Providing an on-line computer game; Online computer game services.
- Class 42
- Design of games; Development of video and computer games; Computer programming of video games; Development of hardware for video games.
17P LIMITED
Representative: Emanuele Montelione