Trade Mark Journal No.2026/032 7 August 2026
UK00004422800 29 July 2026 (41)

- Class 41
- Education; providing of training; entertainment; sporting and cultural activities; publishing, editing and writing of texts services; online publishing of books and electronic trade journals; provision of non-downloadable online electronic publications; organisation of conferences, exhibitions and competitions; organisation of virtual sports competitions; organisation of concerts; radio entertainment; television entertainment; betting and gaming services relating to sports; rental of gaming machines; on-line betting services; production of audio and video recordings and multimedia programmes; photography services; production of films other than advertising films; production of radio and television programmes; production of shows; sports and fitness services; sports clubs [fitness and health]; coaching [training]; rental services of equipment and facilities for education, entertainment, sport and culture; library services; rental of recorded data carriers for entertainment purposes; rental of sports equipment and facilities; rental of audio/visual and photographic equipment and facilities; translation; interpretation; information on sports and cultural events, provided online from a computer database or the Internet or from other media; ticket reservation and pre-booking services for education, entertainment and sports activities and events; conducting guided tours; information services for tourists in relation to planned sporting, cultural and recreational activities; music composition services; sports camp services; museum services [presentation, exhibitions]; education and training services relating to environmental protection; provision of digital music from the Internet; provision of sports results; sports commentary services; organisation of award ceremonies for outstanding acts or performances; organisation and conduct of ceremonies in connection with the presentation of prizes and awards; entertainment services through non-downloadable computer software that virtually reproduce clothing, footwear, hats and caps, leather goods, bags, sports bags, backpacks, cases, umbrellas, badges, wallets, jewellery, medals, games, toys, soft toys, sports goods, sports clothing, sports footwear, balls and other articles and equipment for sport, protective equipment for sport, vehicles, cars, bicycles, scooters, golf carts, aeroplanes, boats, musical instruments, sunglasses, eyewear, table and bed linen, cosmetics, perfumes, dietary supplements, horological and chronometric instruments, watches, posters, stationery, printed matter, tyres, helmets, headphones, telephones, mobile phone covers, household and kitchen utensils and containers, glassware, porcelain ware, figurines, works of art, statuettes, ready-to-eat meals, foodstuffs, drinks, collectables, all intended for use in online games and in online virtual environments or in virtual environments; entertainment services provided in the metaverse, namely the provision of downloadable virtual goods in the form of digital animated and non-animated designs and characters, avatars, digital overlays, and skins (skins or themes) for use in online virtual environments; organization of sports events and organization of competition within virtual computer universes; arranging of competitions relating to education or entertainment provided online and/or within virtual computer worlds (metaverses); entertainment services provided in virtual environments in which users can interact for sporting, recreational, leisure or entertainment purposes; entertainment services provided in an online environment offering streaming sports and entertainment content and live sports and entertainment events; entertainment services in the nature of organizing, arranging and hosting virtual performances and sporting and entertainment events; virtual reality game services provided online from a computer network; simulated physical training services in virtual environments for entertainment purposes; virtual physical fitness training services; virtual reality arcade game services; provision of online entertainment in the form of virtual sports competitions; organisation of sports championships for games consisting of virtual sports teams with existing players (so-called fantasy sports); seat reservations for virtual or online shows and sports events; virtual seat reservations for shows and sports events broadcast online.
Comité International Olympique
Representative: Bird & Bird LLP