Trade Mark Journal No.2026/034 21 August 2026

UK00004397420 4 June 2026 (9,25,28,35,38,41,42,43)

Image for mark UK00004397420 GAME VOLT CARNIVAL GAMES
Class 9
Downloadable software; downloadable computer game software; downloadable interactive gaming software; downloadable mobile applications for gaming and entertainment; computer software platforms; gaming software; software for operating interactive gaming systems; software for managing multiplayer gaming environments; software for scoring, tracking and analysing gaming performance; software for operating sensors and motion tracking devices; artificial intelligence software for gaming and entertainment applications; software for managing tournaments, competitions and leaderboards; software for user authentication, player matching and account management; interactive multimedia software; virtual reality software; augmented reality software; electronic publications downloadable from the Internet; downloadable audiovisual recordings featuring games and entertainment content; electronic gaming apparatus adapted for use with external display screens or monitors; electronic interactive gaming systems comprised of computer hardware and software; sensors, detectors and motion tracking devices for gaming and entertainment systems; wearable electronic devices for gaming interaction; downloadable digital assets and media authenticated by non-fungible tokens [NFTs]; downloadable virtual goods for use in virtual environments; computer hardware for gaming and entertainment systems; interfaces for computers; recorded and downloadable data; recorded media; apparatus for recording, transmission or reproduction of sound or images.
Class 25
Clothing; footwear; headgear; t-shirts; hooded sweatshirts; jackets; jerseys; caps; hats; sportswear; casualwear; clothing for esports participants and gaming teams; branded apparel; uniforms; socks; gloves; scarves.
Class 28
Arcade game machines; amusement arcade machines; coin-operated amusement machines; gaming apparatus for amusement purposes; interactive gaming apparatus; electronic arcade games; amusement apparatus adapted for use with screens or displays; physical interactive play systems; gaming tables; gaming stations; sports game apparatus; amusement apparatus incorporating sensors and motion detection technology; apparatus for competitive social gaming; skill-based amusement machines; token-operated gaming apparatus; interactive entertainment equipment for use in venues; parts and fittings for the aforesaid goods.
Class 35
Retail services connected with the sale of gaming apparatus, software, clothing, footwear, headwear, as well as the following general consumer merchandise in the field of entertainment: toys, games, playthings, board games, card games, toy figures, posters, printed matter, books, stationery, digital recording media, computer software, toiletries, bags, mugs and keyrings; online retail store services connected with the sale of gaming and entertainment products, namely, downloadable image files, downloadable audio files, downloadable video files, downloadable multimedia files, games, playthings, board games, card games and toy figure s; business management and operation of entertainment venues; franchising services relating to entertainment and gaming venues; business administration of gaming and amusement centres; advertising, marketing and promotional services relating to gaming, esports and entertainment; organisation of promotional events; loyalty, incentive and rewards programme services; data processing and business analytics services; compilation and management of customer and player data; commercial administration of competitions and tournaments; sponsorship search and management services; business consultancy relating to entertainment venues and gaming operations ; data analytics services.
Class 38
Telecommunication services; streaming of audio, video and audiovisual material via the Internet; streaming of gaming content; transmission of interactive entertainment content; providing online forums for gamers; electronic transmission of messages, data and digital content; providing access to online gaming platforms and multiplayer gaming environments; broadcasting services relating to esports, gaming competitions and entertainment events; webcasting services; provision of access to virtual environments and online communities.
Class 41
Entertainment services; gaming services; amusement arcade services; provision of arcade facilities; provision of entertainment facilities; interactive entertainment services; competitive social gaming services; organisation and conducting of gaming competitions and tournaments; esports services; organisation of esports events and competitions; arranging and hosting live entertainment events; entertainment services provided via virtual environments; providing online non-downloadable games; provision of recreational activities; hosting social entertainment events; production of gaming and entertainment content; live streaming of entertainment and gaming events; education and training services relating to gaming, esports and interactive entertainment; rental of gaming equipment; provision of facilities for gaming tournaments and competitions; provision of social entertainment venue facilities.
Class 42
Software as a service [SaaS]; platform as a service [PaaS]; hosting of software platforms for gaming and entertainment; design and development of gaming software; design and development of interactive entertainment systems; cloud computing services; software engineering services; maintenance and updating of computer software; providing temporary use of non-downloadable software for gaming, tournament management, analytics and venue operations; artificial intelligence technology services; hosting online platforms for multiplayer gaming and competitive entertainment; technological consultancy relating to gaming systems and entertainment technology; design and development of virtual reality and augmented reality software; electronic data storage; backend software infrastructure services; authentication services for users of online gaming platforms.
Class 43
Provision of food and drink; bar services; café services; restaurant services; hospitality services; provision of temporary accommodation; rental of rooms and facilities for social functions, competitions and entertainment events; hospitality services in relation to gaming and esports events.

Cliffsteen Limited

Representative: Abion UK Limited