Trade Mark Journal No.2026/040 2 October 2026

UK00004448320 21 September 2026 (9,28,41,42)

Image for mark UK00004448320 1001 THREADS OF MIZAN
International priority date claimed: 2 April 2026 (Jamaica) (97089)
Class 9
Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; recorded and downloadable media, computer software, blank digital or analogue recording and storage media; mechanisms for coin-operated apparatus; computers and computer peripheral devices; interactive entertainment software (computer and video game software); recorded and downloadable computer game software (including via global computer networks, wireless devices, mobile/cellular phones, smartphones, handheld computers, and digital/electronic tablets); downloadable electronic publications; video game cartridges; memory cards for video game machines; compact discs (audio-video); downloadable image and music files; headphones; earphones; electric batteries; downloadable virtual reality game software; virtual reality helmets and headsets for video games; downloadable and recorded video game software and electronic game/video game hardware and accessories; high performance computer hardware for gaming; game engine software for development and operation; software for accessing, viewing, playing, managing, sharing, streaming, downloading, and uploading electronic and video games; software for streaming audio/video content related to games; software for video gaming subscriptions; downloadable virtual goods (3D objects, game textures, building models, tools, food items, currency, clothing, and fashion accessories for online games); eyeglasses; sunglasses; and helmets.
Class 28
Games, toys and playthings; video game apparatus; gymnastic and sporting articles; Christmas tree decorations; electronic games apparatus; audiovisual games on computer hardware platforms; hand-held and home video game machines; board games; electronic game machines; card game equipment; electronic hand-held game units; puzzles; playing cards; plush/soft toys; figurines; construction and vinyl toys; toy weapons and masks; RFID-chipped toy figures; arcade and video game machines; game console controllers; video game interactive remote control units; video game consoles and joysticks; action figures; mechanical and electronic toys; scale model kits; amusement game machines; dolls; portable handheld game consoles with telecommunication functions; balls for games; and protective carrying cases for handheld video games.
Class 41
Education; provision of training; entertainment; sporting and cultural activities; entertainment and education services providing online or non-downloadable computer/video games; provision of information relating to electronic computer games; providing online (non-downloadable) videos and music; game services provided online via computer networks; entertainment and education services via computer networks, television, mobile telephone, cable and other electronic means; production and presentation of TV programs, radio shows, films and videos about computer/video games; organization and presentation of competitions, contests, games, game shows, quizzes, exhibitions, shows, and live/participation events; entertainment services providing interactive games via electronic, optical and wireless networks; amusement park services; providing sporting activities; information and advisory services relating to entertainment, education and sporting services; entertainment services providing information on electronic games, e-sports, video games and gaming; websites featuring non-downloadable multimedia gaming content; virtual environments relating to video/electronic games; websites for organizing video gaming leagues; ticket reservation/booking and online admission services for entertainment, educational, sporting and cultural events; classes in the field of video games; training in computer software; production of podcasts and online media shows; organizing community cultural, sporting and educational events; and organizing entertainment games and electronic game competitions.
Class 42
Scientific and technological services and related research and design; industrial analysis, research and design services; quality control and authentication services; design and development of computer hardware and software; provision of non-downloadable computer/video game software through a website; software for editing, modifying, compiling, storing and sharing video; computer services; computer software development, design, maintenance, consultancy, programming, engineering, research and writing for computer and video games; design/development of computer and video games and interactive entertainment games; creation of computer graphics; website creation, maintenance and hosting; rental of game software; programming and maintenance for arcade and consumer video games; programming for augmented reality/virtual reality software; SaaS and PaaS platforms for mobile devices integrating electronic data with real-world or virtual environments; API software for integrating data, storing/sharing/streaming video games and related content; software enabling text, audio and video chats; technical support/troubleshooting for software; hosting of digital content and third-party content on the Internet; software for transmission of data, graphics, photos, messages, email, video and audio files; software for instant messaging, VOIP, video/audio conferencing, desktop sharing and video streaming; software for encoding, decoding and caching data, games, digital media, images, music, audio, video and animations; software development tools for designing/developing video and electronic games; game engine software; storage of electronic media; software for broadcasting, transmitting, receiving, uploading, downloading, sharing, displaying, organizing, storing and streaming digital content; software for purchasing/subscribing to digital media content; software for developing and publishing interactive streaming applications; software for gaming purposes; PaaS for gaming; ASP hosting software applications of others; hosting third-party digital content (videos, audio, music, text, data, images, software, applications); SaaS for audio/video/digital content creation and subscription/purchase services; online communities for discussions, feedback and social networking; analytics software on viewer behaviour for online advertising, videos, music, images and games; SaaS enabling gamers to watch others play; hardware development for electronic and interactive multimedia games; multimedia game development services; software for ordering/purchasing goods and services online; and software for creating, managing and accessing user-administered private groups within virtual communities.

MBC Game Studio Limited

Representative: Winston Taylor International LLP