Trade Mark Journal No.2026/040 2 October 2026

WO0000001928084 (9,16,21,25,28,35,41)

Office of origin: Benelux Office for Intellectual Property (BOIP)

Date of International Registration:18 May 2026
Date of designation in the UK: 18 May 2026
Image for mark 1928084

International priority date claimed: 18 November 2025 (Benelux Office for Intellectual Property (BOIP)) (1537216)
Class 9
Apps [computer applications]; software applications for computers, mobile phones and handheld telecommunications equipment; downloadable interactive entertainment software for playing computer games; downloadable digital files authenticated by non-redeemable tokens [NFTs], virtually generated objects in an online environment; downloadable virtual, augmented or mixed reality game software; downloadable computer files containing virtual goods, places, or characters for use online and in virtual, augmented, or mixed reality environments; electronic publications, including magazines, newspapers, magazine and newspaper articles, columns and texts, also available online or via the Internet.
Class 16
Paper and cardboard; printed matter; bookbinding material; photographs [printed]; stationery and office requisites, except furniture; adhesives [glues] for stationery or household purposes; drawing materials and materials for artists; paintbrushes; instructional and teaching materials, except apparatus; plastic sheets, films and bags for wrapping and packaging; printing type, printing blocks; printed promotional materials; game collector albums; collector albums for storing game discs.
Class 21
Household utensils, kitchenware; non-electric household appliances; glassware, porcelain and earthenware; mugs, cups, drinking utensils; lunch boxes, containers.
Class 25
Clothing, footwear, headgear; tee-shirts; sweaters; trousers; hats; caps being headwear; socks; coats.
Class 28
Games, toys and play equipment; video game apparatus; gymnastic and sporting articles; decorations for Christmas trees; playing cards; playing discs; toy playsets; game tokens; round, flat discs intended for use as game or trading items in a collectible game.
Class 35
Advertising; commercial business management of companies [for third parties]; business administration of commercial enterprises; (online) retail and wholesale services relating to games, toys, clothing, collectibles, digital products, snacks and consumer goods; promotion and advertising activities, organization of promotional events; advice, guidance and information regarding the aforementioned services; the aforementioned services also provided via the internet, apps and other forms of electronic or digital data transmission.
Class 41
Teaching; training services; entertainment services; sporting and cultural activities; organization and presentation of game shows and TV programs; production and publication of digital content and videos, development of entertainment formats; online gaming services and entertainment in the form of gaming tournaments; organizing and holding educational events and producing television programs related to games and collectibles; entertainment services relating to online virtual goods, environments and characters, digital collectibles and non-fungible tokens [NFTs]; online entertainment services in the metaverse and in virtual worlds; electronic games services provided via a global computer network; advice, guidance and information regarding the aforementioned services; the aforementioned services also provided via the internet, apps and other forms of electronic or digital data transmission.

The Flippooo Factory B.V.

Representative: ABCOR BV, Postbus 2134, NL-2301 CC Leiden, NETHERLANDS