Trade Mark Journal No.2026/046 13 November 2026

UK00004467028 28 October 2026 (9,42)

Image for mark UK00004467028 SQUADLI
International priority date claimed: 14 July 2026 (Ireland) (276315)
Class 9
Computer software and mobile applications, downloadable, for the management of sports teams, clubs and grassroots sport, namely for squad selection, formation building and tactical planning, organising fixtures, training schedules and training sessions, recording player availability and attendance, managing match days and live match tracking, and recording, analysing and reporting on match results, player performance and sporting statistics; downloadable software for recording and managing player assessments, trials and development; downloadable software for creating and managing player records and archiving team and match histories; downloadable software for managing player registrations and transfers between sports teams; downloadable software for sharing sporting results, team news and team information; downloadable collaboration software enabling multiple coaches to manage sports teams, including the management of user roles and access permissions; downloadable software for the management of sports teams that operates offline and synchronises locally stored data once a connection is available.
Class 42
Software as a service (SAAS) featuring software for the management of sports teams, clubs and grassroots sport, namely for squad selection, formation building and tactical planning, organising fixtures, training schedules and training sessions, recording player availability and attendance, managing match days and live match tracking, and recording, analysing and reporting on match results, player performance and sporting statistics; providing temporary use of online non-downloadable software for recording and managing player assessments, trials and development; providing online non-downloadable software for creating and managing player records and archiving team and match histories; providing online non-downloadable software for managing player registrations and transfers between sports teams; providing online non-downloadable software for sharing sporting results, team news and team information; providing online non-downloadable collaboration software enabling multiple coaches to manage sports teams, including the management of user roles and access permissions; design and development of software in the field of sports team management; hosting of an online platform for the management of sports teams; electronic storage of sports team, player and match data, and the synchronisation of that data across multiple devices.

Danni Freek