Trade Mark Journal No.2026/046 13 November 2026
UK00004468921 2 November 2026 (35,42)
DISCORD
- Class 35
- Advertising services; advertising via electronic media; advertising services, namely, managing the advertising campaigns of others and providing advertising targeting, implementation and optimization services; advertising services, namely, providing classified advertising space via the internet and other communication networks; advertising services, namely, media planning and media buying for others in the field of assisting with advertisement placement, brand evaluation and brand positioning services for others; ad serving, namely, placing advertisements on websites for others; dissemination of advertising for others via a global computer network; dissemination of advertising for others via the Internet and mobile and computer networks; online advertising on a computer network; providing advertising space on an online communications platform; promoting the goods and services of others via computer and communication networks; promoting the goods and services of others by means of rewarded advertising in which users earn rewards for viewing video content or completing tasks; promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with online events and features of an online communications platform; promoting the goods and services of others through event marketing; administration of incentive reward programs to promote the goods and services of others; promoting the sale of goods and services of others by means of contests and incentive award programs; providing promotional events via live streaming video; marketing and promotion services; advertising consultation; consulting services in the fields of advertising and marketing; advertising campaign planning, media buying, and campaign management for others; targeted advertising for others; performance-based and auction-based placement of advertising for others; pay per click advertising; analysis of advertising response; market research services, namely, conducting studies, audience attribution analysis, and marketing analysis for advertisers; marketing research, namely, advertising campaign and consumer preferences research and analysis; business and advertising services, namely, advertising services for tracking advertising performance, for managing, distributing and serving advertising, for analyzing advertising data, for reporting advertising data, and for optimizing advertising performance; evaluating the effectiveness of advertising creative for others; providing advertising performance data and reports for others; promoting the goods and services of others through social commerce platforms, online communities, social media platforms, video games, and interactive digital environments; promoting the goods and services of others through shoppable advertisements, interactive video advertisements, in-game advertising, and embedded purchasing experiences; promoting the goods and services of others by means of interactive advertisements; promoting the goods and services of others through virtual storefronts, branded digital delivery vehicles, virtual delivery trucks, and interactive digital shopping experiences; promoting the goods and services of others through influencer marketing, social sharing, user-generated content, and community-based product recommendations; promoting the goods and services of others through gamified shopping experiences, virtual product placements, interactive product demonstrations, and digital reward programs; promoting the goods and services of others by integrating product discovery and purchasing opportunities into video games, interactive entertainment content, and virtual environments; promoting the goods and services of others through interactive social commerce experiences featuring product wishlists, gift recommendations, and virtual goods gifting; promoting and marketing the goods and services of others by means of providing online coupon SKUs and vouchers for the goods and services of others; promoting and marketing the goods and services of others by means of providing incentive rewards for purchasing the goods and services of others.
- Class 42
- Providing temporary use of online non-downloadable software for creating, planning, forecasting, purchasing, managing, optimizing, and tracking advertising campaigns; providing temporary use of non-downloadable software for use in designing, managing, measuring, analyzing, disseminating, and serving advertising of others; providing temporary use of non-downloadable software for creating, sharing, disseminating and posting advertising; providing temporary use of non-downloadable software for advertisers to communicate and interact with online communities; providing temporary use of online non-downloadable software for integrating product discovery, product information, shopping carts, checkout functionality, and purchasing capabilities into advertisements, video games, social media platforms, mobile applications, and interactive digital content; providing temporary use of online non-downloadable software for enabling consumers to browse, select, purchase, and redeem physical and virtual goods within video games, social media platforms, and virtual environments; providing temporary use of online non-downloadable software for integrating interactive advertising, product promotions, rewards, and purchasing functionality into virtual vehicles, digital delivery trucks, and other branded digital experiences; providing temporary use of online non-downloadable software for tracking, measuring, and analyzing consumer engagement, purchasing behavior, conversion rates, and transaction performance relating to social commerce, shoppable advertising, and in-game purchasing; providing temporary use of online non-downloadable software for enabling the discovery, purchase, gifting, and delivery of in-game items through social networking platforms; software as a service (SaaS) featuring software for audience targeting, custom audience matching, and audience modeling; software as a service (SaaS) featuring software for testing, measurement, attribution, and reporting of advertising performance; software as a service (SaaS) featuring software for uploading, validating, and previewing advertising creative assets; software as a service (SaaS) services featuring software for facilitating social commerce, electronic commerce, in-game purchasing, shoppable advertising, and interactive digital shopping experiences; software as a service (SaaS) services featuring software for creating, managing, and deploying shoppable advertisements, interactive video advertisements, virtual storefronts, and embedded purchasing experiences; software as a service (SaaS) services featuring software for creating, managing, and deploying branded virtual vehicles, digital delivery trucks, interactive virtual storefronts, and immersive digital commerce experiences; software as a service (SaaS) services featuring software for managing social commerce campaigns, in-game commerce, interactive product placements, virtual retail environments, and gamified shopping experiences; software as a service (SaaS) services featuring software for enabling the purchase, gifting, transfer, and redemption of virtual goods and in-game items between users across video games and social networking platforms; application service provider (ASP) featuring application programming interface (API) software for creating, managing, tracking, reporting and measuring advertising of others; application service provider (ASP) featuring application programming interface (API) software for integrating games and applications with advertising, rewards, and advertising measurement services; providing application programming interface (API) software for advertising reporting data and audience data ingestion; providing application programming interface (API) software for advertisers to transmit conversion and application data; platform as a service (PaaS) featuring software for ad serving, bidding, budget, and ad delivery; platform as a service (PaaS) featuring software platforms for integrating electronic commerce functionality into video games, digital advertising networks, and interactive entertainment environments; providing privacy-enhancing technology, namely, secure matching and analysis of advertising data; detecting and preventing invalid traffic and fraudulent engagement for online advertising; brand safety services, namely, classifying online content for advertising placement.
Discord Inc.
Representative: Barker Brettell LLP