Trade Mark Journal No.2026/035 28 August 2026

UK00004429165 11 August 2026 (9,35,38,41,42)

PANTALITY

Class 9
Artificial intelligence software; Artificial intelligence software for analysis; Artificial intelligence and machine learning software; Interactive software based on artificial intelligence; Virtual assistant software; Virtual classroom software; Virtual reality software; Virtual reality software for telecommunications; Virtual reality software for education; Virtual reality software for simulation; Downloadable application software for virtual environments; Virtual reality game software; Downloadable computer software; Computer programs [downloadable software]; Computer software applications, downloadable; Computer game software, downloadable; Downloadable software; Computer software; Computer software platforms, recorded or downloadable; Collaboration software; Collaboration software platforms [software]; Collaboration tools [software]; Collaboration management software platforms; Communication software; Project management software; Communication, networking and social networking software; Social software; Computer software platforms for social networking; Workflow software; Document automation software; Speech recognition software; Voice recognition software; Cloud computing software; Downloadable cloud computing software; Application software for cloud computing services; Speech analytics software; Software for processing images, graphics, audio, video and text.
Class 35
Accountancy; Business administration; Business administration and management; Invoicing; Bookkeeping; Online community management services; Data management; Computerised data management.
Class 38
Electronic messaging; Electronic messaging services; Instant electronic messaging services; Electronic mail and messaging services; Electronic voice messaging services; Provision of access to electronic messaging systems; Electronic transmission of messages; Providing user access to computer networks and the Internet; Internet access services.
Class 41
Tutoring; Language translation; Online education services; Education services; Online entertainment services; On-line game services; Online computer game services; Game services provided online from a computer network; Video game services; Education services provided in virtual environments; Entertainment services provided in virtual environments; Virtual reality game services provided on-line from a computer network; Education and training services delivered by virtual means.
Class 42
Software as a service; Software as a service [SaaS]; Software as a service [SaaS] featuring software for deep learning; Software as a service [SaaS] featuring software for deep neural networks; Computer software development; Computer software integration; Software as a service [SaaS] featuring computer software platforms for artificial intelligence; Software as a service [SaaS] featuring software for machine learning; Software as a service [SaaS] featuring software platforms for electronic gaming; Cloud computing services.

John Kennard