# Trade Mark Journal No.2025/026 27 June 2025

## UK00004218184 12 June 2025 (9,41,42)

CROWS CROWS CROWS

Class 9
  Downloadable video games; computer game software and hardware; computer peripherals; controllers, joysticks, communication adapters and other parts and fittings for consumer video games; computer software for video, computer and interactive or virtual reality games; computer programs for video, computer and interactive or virtual reality games; software for enabling video, computer and on-line games to be run on multiple platforms; downloadable software for developing, designing, modifying and customizing video, computer and on-line games; educational software featuring instructions for playing video, computer and interactive or virtual reality games; computer software for streaming audio-visual media content via the Internet; recorded media; sound and video recordings; audio-visual recordings; electronic publications (downloadable); audio and visual enhancers intended to improve the brightness and clarity of the visual display from game consoles, including audio and video-mixer, video/audio converter, video streaming/recording device, video-receivers and video adapters; software for enhancing and developing video, computer and interactive or virtual reality games; headphones; peripheral apparatus, instruments and equipment for computers, especially keyboards, monitors, mice, mouse pads, web cameras and docking stations; optical glasses and spectacles; animated cartoons; magnetic or encoded gift cards; software for the exchange of gift cards and virtual currency; podcasts and webcasts; accessories and cases for mobile phones, smartphones and tablets; simulators for use in video, computer and interactive or virtual reality games; parts and fittings for all the aforesaid goods.
Class 41
  Entertainment in the fields of video, computer and interactive or virtual reality games; entertainment provided via the Internet; online gaming services; providing on-line computer games, multiplayer matching services, and on-line entertainment in the nature of tournaments, cyber or virtual sports leagues and games shows; providing on-line information in the field of computer gaming entertainment; providing information about tournaments, events, and competitions in the field of video and computer games via a website; providing on-line electronic publications (not downloadable) in the fields of video, computer and interactive or virtual reality games; publishing services; publishing of computer game software and video, computer and interactive or virtual reality game software; organisation, management or arrangement of competitions and cultural events in the fields of video, computer and interactive or virtual reality game software; conducting exhibition events in the fields of video, computer and interactive or virtual reality game software; organisation, management or arrangement of seminars in the fields of video, computer and interactive or virtual reality game software; information, advisory and consultancy services relating to all of the aforementioned services.
Class 42
  Design and development of video, computer and interactive or virtual reality game hardware and software; programming of video, computer and interactive or virtual reality game software; provision of technical support in the fields of video, computer and interactive or virtual reality game software, computer game hardware and online computer games; development of online platforms for video, computer and interactive or virtual reality games; software as a service (SaaS) in the fields of video, computer and interactive or virtual reality games; updating of video, computer and interactive or virtual reality game software; providing temporary use of non-downloadable video, computer and interactive or virtual reality game software; providing software as a service (SaaS) services and platform as a service (PaaS) services featuring software that enables users to create, upload, and share user-generated videos based on gameplay of video, computer and interactive or virtual reality games; research and study of video, computer and interactive or virtual reality games; providing temporary use of non-downloadable computer games; information, advisory and consultancy services relating to all of the aforementioned services.

ROBERTS & CO BUNSEN OUTLET LIMITED

Representative: Wiggin LLP