# Trade Mark Journal No.2025/028 11 July 2025

## WO0000001858127 (9,35,41,42)

Office of origin: United States of America

Date of International Registration:7 March 2025
Date of designation in the UK: 7 March 2025

International priority date claimed: 10 September 2024 (United States of America) (98743195)

Class 9
  Downloadable computer game software; downloadable video game software; downloadable computer and video game software for virtual environments and virtual worlds; downloadable software for playing computer and video games, social networking, and trading virtual currency, cryptocurrency, digital tokens of value, and non-fungible tokens (NFTs); downloadable multimedia files containing images, graphics, art, text, audio, video, and audiovisual works relating to social media, influencers, memes, musicians, entertainers, computer and video games, travel, news, current events, music, musical performances, movies, television, finance, technology, culture, charitable projects, lifestyle, sports, fitness, art, literature, dance, self-care, fashion, beauty, cooking, food, recipes, pets, plants, advice, contests, and challenges authenticated by non-fungible tokens (NFTs); downloadable multimedia files containing images, graphics, art, text, audio, video, and audiovisual works of avatars for use in computer games, video games, virtual environments, and virtual worlds; downloadable virtual goods in the nature of multimedia files containing images, graphics, art, text, audio, video, and audiovisual works of art, toys, weapons, tools, computer and video game character avatars, gems, trading cards, books, clothing, outfits, clothing accessories, hair accessories, eyewear, footwear, headwear, gloves, handbags, jewelry, furniture, cosmetics, makeup, fragrance, beauty products, skin products, personal care products, cleaning products, hair products, bags, packs, luggage, trunks, briefcases, umbrellas, parasols, wallets, purses, coin purses, watches, pets, pet products, clothing for pets, accessories for pets, musical instruments, stereo equipment, art supplies, games, sports equipment, computers, phones, electronics, accessories for electronics, lighting, cooking products, camping goods, boxes, containers, furnishings, houseware, kitchen wear, bowls and dishes, bath ware, bedding, décor in the nature of interior décor, glass in the nature of stained glass, glass tiles, glass boxes, glass beverageware, figurines of glass, glass jars, glass dishes, candlesticks of glass, glass storage jars, drinking glasses, textiles, wooden boxes and containers, metal boxes and containers, figurines, busts, sculptures, statues, metal ornaments, animals, vehicles, motorcycles, bikes, boats, watercraft, aircraft, audio equipment, gaming equipment, rockets, homes, offices, buildings, parks, land, collectible coins, and collectible paper money, all for use in computer games, video games, virtual environments, and virtual worlds; downloadable software for enabling users to use and transfer virtual currency, cryptocurrency, and digital tokens of value in computer games, video games, virtual environments, and virtual worlds; downloadable software for electronic transfer of virtual currency, cryptocurrency, and digital tokens of value; downloadable software for use as a virtual currency, cryptocurrency, and digital token of value wallet; downloadable software based on blockchain technology for enabling users to electronically create, store, send, receive, accept, authenticate, and transmit digital tokens and non-fungible tokens (NFTs); downloadable software utilizing blockchain and distributed ledger technology for authenticating and processing digital tokens and non-fungible tokens (NFTs); downloadable software for minting non-fungible tokens (NFTs); downloadable software for accessing non-fungible tokens (NFTs) on a blockchain; downloadable software for issuing digital certificates authenticated by non-fungible tokens (NFTs); downloadable software for sending and receiving image files authenticated by non-fungible tokens (NFTs).
Class 35
  Online retail store services connected with the sale of virtual goods, namely, art, toys, weapons, tools, computer and video game character avatars, gems, trading cards, books, clothing, outfits, clothing accessories, hair accessories, eyewear, footwear, headwear, gloves, handbags, jewelry, furniture, cosmetics, makeup, fragrance, beauty products, skin products, personal care products, cleaning products, hair products, bags, packs, luggage, trunks, briefcases, umbrellas, parasols, wallets, purses, coin purses, watches, pet products, clothing for pets, accessories for pets, musical instruments, stereo equipment, art supplies, games, sports equipment, tools, computers, phones, electronics, accessories for electronics, lighting, cooking products, camping goods, boxes, containers, furnishings, houseware, kitchen wear, bowls and dishes, bath ware, bedding, décor in the nature of interior décor, glass in the nature of stained glass, glass tiles, glass boxes, glass beverageware, figurines of glass, glass jars, glass dishes, candlesticks of glass, glass storage jars, drinking glasses, textiles, wooden boxes and containers, metal boxes and containers, figurines, busts, sculptures, statues, metal ornaments, animals, vehicles, motorcycles, bikes, boats, watercraft, aircraft, audio equipment, gaming equipment, rockets, homes, offices, buildings, parks, land, collectible coins, and collectible paper money, all for use in computer games, video games, virtual environments, and virtual worlds; online retail store services connected with the sale of digital content, namely, downloadable data, art, images, photos, graphics, text, music, audio, video, audiovisual, and animation recordings all relating to social media, influencers, memes, musicians, entertainers, computer and video games, travel, news, current events, music, musical performances, movies, television, finance, technology, culture, charitable projects, lifestyle, sports, fitness, art, literature, dance, self-care, fashion, beauty, cooking, food, recipes, pets, plants, advice, contests, and challenges, all authenticated by non-fungible tokens (NFTs); provision of an online marketplace for buyers and sellers of goods and services.
Class 41
  Providing online computer and video games; providing temporary use of non-downloadable computer and video games; multimedia publishing of computer and video games; provision of online, non-downloadable computer and video games featuring in-game virtual currency, cryptocurrency, and digital tokens of value; entertainment services, namely, providing online computer and video games featuring an online virtual environment in which users can interact through playing online computer and video games and sharing game enhancements and game strategies; providing entertainment information in the field of computer and video games via a website; providing entertainment information about computer and video game events, tournaments, and competitions via a website; providing online, non-downloadable videos in the fields of computer and video games, computer and video game events, and computer and video game competitions and tournaments.
Class 42
  Providing online, non-downloadable computer game software; providing online, non-downloadable video game software; providing online, non-downloadable computer and video game software for virtual environments and virtual worlds; providing online, non-downloadable software for playing computer and video games, social networking, and trading virtual currency, cryptocurrency, digital tokens of value, and non-fungible tokens (NFTs); providing online, non-downloadable software for enabling users to use and transfer virtual currency, cryptocurrency, and digital tokens of value in computer games, video games, virtual environments, and virtual worlds; providing online, non-downloadable software for electronic transfer of virtual currency, cryptocurrency, and digital tokens of value; providing online, non-downloadable software for use as a virtual currency, cryptocurrency, and digital token of value wallet; providing online, non-downloadable software based on blockchain technology for enabling users to electronically create, store, send, receive, accept, authenticate, and transmit digital tokens and non-fungible tokens (NFTs); providing online, non-downloadable software utilizing blockchain and distributed ledger technology for authenticating and processing digital tokens and non-fungible tokens (NFTs); providing online, non-downloadable software for minting non-fungible tokens (NFTs); providing online, non-downloadable software for accessing non-fungible tokens (NFTs) on a blockchain; providing online, non-downloadable software for issuing digital certificates authenticated by non-fungible tokens (NFTs); providing online, non-downloadable software for sending and receiving image files authenticated by non-fungible tokens (NFTs); computer services, namely, hosting online virtual environments and virtual worlds in which users can interact for entertainment purposes; design and development of computer and video game software.

Blockchain Game Partners, Inc.

Representative: Fox Williams LLP, 10 Finsbury Square London EC2A 1AF UNITED KINGDOM