# Trade Mark Journal No.2025/031 1 August 2025

## UK00004225935 27 June 2025 (9,16,25,28,41,42)

Mark 1

Mark 2

Class 9
  Apparatus and instruments for the recording, transmission or reproduction of sound, images and data; Computer application software for streaming audio-visual media content via the internet; video recordings; CDs, CD-ROMs, disks, tapes and other media carrying or intended to carry sound and/or video recordings and/or games or other data; electronic publications provided by means of CD-ROMs, databases and the Internet; downloadable electronic publications; downloadable video recordings; downloadable smartphone applications (software); downloadable web applications (software); screen saver programs; spectacles and sunglasses; binoculars; telescopes; clothing for protection, namely helmets, hats, boots, gloves and eyewear; measuring apparatus and electric measuring devices; apparatus for measuring and recording distance; computer software for assisting in the design of sports equipment; sports training simulators; gaming software; computer gaming software; software for creating and accessing virtual reality, augmented reality and virtual world experiences; virtual reality goggles; virtual reality hardware; virtual reality headsets; virtual reality game software; virtual and augmented reality software; software for virtual reality cinema; virtual reality cinemas; virtual reality software for education; virtual reality software for simulation; virtual reality software for telecommunications; virtual reality headsets adapted for use in playing video games; downloadable virtual goods, namely, virtual clothing, virtual tennis rackets, virtual tennis racket strings and virtual tennis bags; software for managing digital collectible services, marketplaces for transactions, and registries using blockchain-based software technology and smart contracts for digital collectibles; virtual goods, namely, non-fungible digital asset tokens used with blockchain technology to represent a collectible or unique item; downloadable software, namely virtual goods for use in on-line social networking sites; computer programs featuring in game currency, and consumables in the nature of extra time and other play enhancing features in the nature of power boosts, power-ups, enhanced abilities, access to content, access to experiences, loyalty points and in game points and resources for use in acquiring in game upgrades and enhancements, all for use in online virtual worlds; downloadable digital files authenticated by non-fungible tokens.
Class 16
  Printed matter; newspapers; pamphlets; catalogues; calendars; posters; tickets; photographs; stationery; geographical maps; cards; collectable cards; gift cards; greeting cards; scoring cards; trading cards; note cards; trivia cards; picture cards; business cards; collectable trading cards; stickers; sticker albums; decorative stickers for helmets; magazines [periodicals]; magazine supplements for newspapers; periodicals; books; bookmarks; book covers; commemorative books; printed books; gift books; autograph books; gift paper.
Class 25
  Clothing; footwear; headgear; athletic tights; athletics vests; base layer bottoms; base layer tops; bathrobes; beach clothes; belts [clothing]; body warmers; casualwear; children's wear; coats; collared shirts; evening wear; formalwear; gloves [clothing]; hooded tops; jackets [clothing]; nightwear; outer clothing; parkas; rainwear; robes; scarfs; sportswear; suits; swim wear for gentlemen and ladies; tee-shirts; tennis sweatbands; tracksuit bottoms; tracksuit tops; trousers; underwear; visors [headwear]; athletic shoes; flip-flops; sports headgear [other than helmets]; sports caps; ties.
Class 28
  Sporting articles and equipment; bags specially adapted for sports equipment; gymnastic and sporting articles; indoor fitness apparatus; tennis equipment, apparatus and instruments; tennis balls; tennis ball retrievers; tennis rackets; tennis racket covers; tennis racket presses; tennis nets; tennis uprights; gaming mice; gaming keypads; gaming apparatus; console gaming devices; portable gaming devices.
Class 41
  Services and activities in the field of sports, culture, entertainment and recreation relating to sports; betting services and gambling relating to sports; games of chance; score analysis services; entertainment services provided during sporting events or concerning sporting events; adjudication in the field of sports; timing of sports events; rental of sport equipment (except vehicles); rental of stadium facilities; provision of sports halls, health and fitness clubs; provision of gymnasium facilities; health club services; health education; practical training and demonstration of sports and games; sports coaching; providing clubs, facilities for entertainment and recreation; business management, namely organization and operation of fan clubs in the field of sports, sportspeople and sports teams; publication of books and texts; editing, publishing in the field of sports; publishing services in relation to sports and sports events; sports camp services; videotape film production; rental of videotapes; special event planning; entertainment, education and instruction via or relating to radio, television or internet and computer networks; education; provision of training; provision of information relating to education, entertainment, sporting and cultural activities, all provided on a website via computer networks and interconnected terminals; interactive entertainment; production, presentation, distribution, production, presentation, distribution and rental of educational and instructional materials; organization, production and presentation of events relating to education, instruction, information, cultural, sporting and entertainment; organization, production and presentation of conferences, congresses, seminars, symposiums, workshops, competitions, games, exhibitions, shows, concerts, live performances and public-participation events, tournaments and competitions; live entertainment shows; entertainment, musical; information services for cultural, entertainment or educational purposes; arranging of courses; entertainment information, particularly in connection with interviews, discussions and opening speeches by personalities; public entertainment; organization of sports and sports events, competitions and activities; organization of tennis competitions; arranging and conducting sports events and competitions; sports club services (health and fitness training); providing sports rooms; conducting training courses in the field of sports; training umpires and line judges in the field of sports; preparation of training guidelines relating to sports; sports refereeing and officiating; lotteries and gambling; organization of games and competitions; providing digital video and audio content (not-downloadable) from the Internet; providing sports equipment; game services provided on-line (from a computer network); providing ring tones (not downloadable); entertainment services, namely arranging and conducting receptions, evenings and parties and other functions in the context of entertainment; discotheque services; on-line betting services; providing entertainment infrastructures, namely VIP lounges and boxes inside and outside stadiums and courts; esports officiating; esports coaching; providing esports facilities; production of esports events; organising of esports events; conducting of live esports events; entertainment services relating to esports; ticket information services for esports events; provision of information relating to esports; production of esports events for television; ticket reservation and booking services for esports events; ticket agency services; entertainment; services in the field of entertainment, including such services provided online from a computer, the Internet or other electronic networks; entertainment services, namely, providing online virtual and augmented reality environments; entertainment services, namely providing on-line, non-downloadable digital collectibles for entertainment purposes; entertainment services, namely providing on-line, non-downloadable virtual clothing, virtual tennis rackets, virtual tennis racket strings and virtual tennis bags for entertainment purposes.
Class 42
  Scientific and technological services and research and design relating thereto; planning and design of sports facilities; civil infrastructure design services; town planning advisory services; quality control for others; certification services (quality control); testing the functionality of machines; testing services for the certification of quality or standards; product quality testing; technical data analysis services; material testing; technical testing; technological consultancy; quality assurance consultancy; consultancy in the field of testing and certification; consultancy services relating to quality control; hosting platforms on the Internet; creating and maintaining websites for others; database creation services; provision of online non-downloadable virtual goods; provision of temporary use of online non-downloadable software for generating non-fungible tokens [NFTs]; providing temporary use of non-downloadable software for use as a digital wallet; user authentication services using blockchain technology; providing temporary use of non-downloadable software for enabling users to interact with digital content, virtual goods, and virtual environments; providing virtual computer environments through cloud computing; authentication services for digital files using blockchain technology.

ITF Licensing (UK) Ltd

Representative: Charles Russell Speechlys LLP