# Trade Mark Journal No.2025/032 8 August 2025

## WO0000001844993 (9,35,41,42)

Office of origin: United States of America

Date of International Registration:8 October 2024
Date of designation in the UK: 8 October 2024

The mark consists of a gear with the side profile of a tank inside the gear.

International priority date claimed: 9 April 2024 (United States of America) (98490884)

Class 9
  Downloadable game software; downloadable computer game software; downloadable computer programs and computer software for electronic transfer of digital tokens; downloadable virtual goods, namely, computer software programs featuring in-game resources being game tokens in the nature of combat game avatars, accessories, component parts, and weapons, game avatar component parts, and virtual currency, tokens being digital multimedia files of combat game avatars, accessories, component parts, and weapons authenticated by non-fungible tokens (NFTs), digital tokens in the nature of combat game avatars, accessories, component parts, and weapons, digital assets in the nature of combat game avatars, accessories, component parts, and weapons, and crypto assets in the nature of combat game avatars, accessories, component parts, and weapons, and virtual currency for use in video games and online virtual worlds being immersive virtual environments that users can explore and modify and in which users can interact for entertainment and educational purposes; downloadable software for enabling users to use virtual currency, namely, in-game tokens and currency, in online web and mobile video games; downloadable computer software for use as a digital token wallet; downloadable software for enabling users to electronically create, store, send, receive, accept, and transmit digital tokens based on the blockchain technology; downloadable software for creating digital tokens using blockchain technology to facilitate the transfer between users, to allow users to post digital content, and to allow users to search and view digital content; downloadable computer software using blockchain and distributed ledger technology for authenticating and processing digital tokens, downloadable digital collectibles being image files authenticated by non-fungible tokens (NFTs) using blockchain technology, downloadable digital files authenticated by non-fungible tokens (NFTs) using blockchain technology representing a collectible item; downloadable multimedia files containing images, graphics, art, text, audio, video, and audiovisual works relating to social media, influencers, memes, musicians, entertainers, computer and video games, travel, news, current events, music, musical performances, movies, television, finance, technology, culture, charitable projects, lifestyle, sports, fitness, art, literature, dance, self-care, fashion, beauty, cooking, food, recipes, pets, plants, advice, contests, and challenges authenticated by nonfungible tokens (NFTs).
Class 35
  Online retail store services connected with the sale of virtual goods being art, toys, clothing accessories, hair accessories, footwear accessories, and fashion accessories, cosmetics, make-up, fragrance, beauty products, skin products, personal care products, namely, for nail care services, hair care services, beauty care services, cleaning products, hair products, bags, packs, luggage, trunks, umbrellas, parasols, wallets, purses and coin purses, handbags, jewelry, watches, pet products, clothing for pets, accessories for pets, musical instruments, stereo equipment, art supplies, games, sports equipment, tools, computers, phones, electronics namely electronic game software for handheld electronic devices, electronic games, handheld electronic devices, electronic toys, electronic musical instruments, electronic household appliances, electronic notebooks, electronic watches, accessories for electronics namely accessories for computers, phones, stereo equipment, watches, audio equipment, gaming equipment, computer and video games, electronic toys, electronic musical instruments, electronic household appliances, electronic notebooks, electronic watches, lighting, cooking products, camping goods, boxes, containers, furniture, furnishings, houseware, kitchen wear, bath ware, bedding, decor in the nature of interior decor, glass in the nature of stained glass, glass bricks, glass panels for building construction, glass tiles, glass panes, sheet glass for building, glass knobs and pulls, busts of glass, glass boxes, glass beverageware, figurines of glass, glass jars, glass dishes, candlesticks of glass, glass storage jars, drinking glasses, textiles, paper products in the nature of paper towels, paper napkins, paper handkerchiefs, decorations of paper, tablecloths of paper, flags of paper, pennants of paper, mats for beer glasses, writing paper, coated paper, envelopes, letters, notebooks, paperboard, postcards, toilet paper, business adhesive paper for notes, and wallpaper, leather products in the nature of clothing, hats, footwear, gloves, wristwatch straps, handbags, purses toys, furniture, soft furnishings, equine equipment, key holders, wallets, briefcases, luggage, travelling bags, shoulder bags, school bags, trunks and suitcases, garment bags for travel, pocket wallets, wood products in the nature of wood furniture, boxes and containers made of wood, metals in the nature of metal boxes and containers, figurines, figures, busts, sculptures, statues, ornaments made of metal, metal bowls and dishes, trophies made of metal, ceramics in the nature of ceramic boxes and containers, figurines, figures, busts, sculptures, statues, and ornaments made of ceramic, ceramic bowls and dishes, trophies made of ceramic, headwear, footwear, clothing, vehicles, motorcycles, bikes, boats, watercraft, aircraft, sporting equipment, audio equipment, and gaming equipment, rockets, homes, offices, buildings, parks, land, collectibles in the nature of collectible coins and paper money, collectible printed trading cards, ephemera namely tickets, printed matter, books, memorabilia, figures, statues, toys, apparel, jewelry, vintage and antique furniture, vintage and antique clothing, footwear, headwear, and fashion accessories, and gift cards being third-party pre-paid cards, all for use in online virtual worlds, digital content being downloadable data, art, images, photos, graphics, text, music, audio, video, audiovisual, and animation recordings all relating to social media, influencers, memes, musicians, entertainers, computer and video games, travel, news, current events, music, musical performances, movies, television, finance, technology, culture, charitable projects, lifestyle, sports, fitness, art, literature, dance, self-care, fashion, beauty, cooking, food, recipes, pets, plants, advice, contests, and challenges, all authenticated by non- fungible tokens (NFTs), non-fungible tokens used with blockchain technology to represent a collectible item; provision of an online marketplace for buyers and sellers of goods and services; administration of a loyalty program, namely, business administration of consumer loyalty programs.
Class 41
  Multimedia publishing of games; entertainment services, namely, providing online computer and electronic games; entertainment services, namely, providing temporary use of non-downloadable computer games; entertainment services, namely, providing temporary use of non-downloadable computer games on mobile devices; entertainment services provided in online virtual environments in which users can interact through playing online computer games and electronic games and sharing game enhancements and game strategies for recreational, leisure, or entertainment purposes; entertainment services, namely, providing online virtual environments for streaming entertainment content, namely, providing online non-downloadable videos featuring video and computer game events, video and computer game competitions and tournaments, and video and computer game players playing run throughs of games via a website, all of which are live streamed to viewers; publication of statistics on video games and video game users via a website.
Class 42
  Computer services, namely, hosting software, websites, and other computer applications of others on a virtual private server featuring an on-line multimedia virtual environment in which users can interact for entertainment purposes; providing on-line non-downloadable computer programs and computer software for electronic transfer of digital tokens; providing on-line non-downloadable computer software for use as a digital token wallet; providing on-line non-downloadable computer software for enabling users to electronically create, exchange, store, send, receive, accept, and transmit digital tokens based on the blockchain technology; providing on-line non-downloadable computer software for enabling users to exchange digital tokens for data; providing online non-downloadable computer software for creating digital tokens using blockchain technology to facilitate the transfer of data between users, to allow users to post digital content, and to allow users to view digital content; platform as a service (PaaS) featuring computer software platforms using blockchain and distributed ledger technology for authenticating and processing digital tokens, non-fungible tokens used with blockchain technology, non-fungible tokens used with blockchain technology to represent a collectible item; design and development of computer game software; providing online non-downloadable software that is used by consumers for locating information about tournaments, events, and competitions in the computer game field; provision of online, non-downloadable web and mobile video-game computer program being software featuring in-game virtual currency, tokens and currency; production of video and computer game software.

Blockchain Game Partners, Inc.

Representative: Fox Williams LLP, 10 Finsbury Square London EC2A 1AF UNITED KINGDOM