# Trade Mark Journal No.2025/034 22 August 2025

## UK00004247069 10 August 2025 (9,25,28,41)

MYTH HISTORY IN THE MAKING

Class 9
  Computer and electronic game programs; computer and electronic game software; video game computer programs; video game cartridges and discs; downloadable electronic game and video game programs and software; computer and video game programs downloadable via the internet; computer programs for playing games; computer games entertainment software; video games entertainment software; downloadable computer software for use with mobile telephones and mobile devices; computer programs for interactive television, interactive games and quizzes; computer and video game programs for use in connection with multiplayer interactive games played over a global communication network; interactive multimedia computer game programs; interactive video game programs; computer software for coin-operated and pay-to-play gaming and amusement apparatus; memory cards for video game machines; games cartridges for use with electronic games apparatus; programmed video games contained on cartridges; computer application software for streaming audio-visual media content via the internet; publications in electronic form or other data recorded electronically provided by means of multimedia electronic broadcast or network transmission; downloadable digital music; downloadable music files; downloadable video recordings featuring music; musical sound recordings; pre-recorded CDs, vinyl records and audio cassettes featuring music; computer discs, CD-ROMs, DVDs, tapes and cassettes and any other format bearing computer game software; downloadable computer game, video game and electronic game software; virtual reality game hardware and software; downloadable computer software and mobile applications; downloadable media content, including video, computer games, music and images provided via the internet; downloadable virtual goods for use in online virtual worlds, namely, computer programs featuring drinks, hydration drinks, powder drink mixes, energy drinks, cans, bottles, drinking vessels, clothing, footwear, headwear, bags, art, toys and games; digital collectibles being digital materials, namely, digital drinks, digital hydration drinks, digital powder drink mixes, digital energy drinks, digital cans, digital bottles, digital drinking vessels, digital clothing, digital footwear, digital headwear, digital bags, digital art, digital toys and digital games; digital tokens being digital materials, namely, digital drinks, digital hydration drinks, digital powder drink mixes, digital energy drinks, digital cans, digital bottles, digital drinking vessels, digital clothing, digital footwear, digital headwear, digital bags, digital art, digital toys and digital games; downloadable virtual goods, namely, virtual drinks, virtual hydration drinks, virtual powder drink mixes, virtual energy drinks, virtual cans, virtual bottles, virtual drinking vessels, virtual clothing, virtual footwear, virtual headwear, virtual bags, virtual art, virtual toys and virtual games authenticated by non-fungible tokens (NFTs); downloadable electronic publications in the fields of computer software, the metaverse, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), self-sovereign identities and online gaming; parts and fittings for all the aforesaid goods.
Class 25
  Clothing; T-shirts; hoodies; sweatshirts; caps; hats; jackets; footwear; headgear; children's clothing. .
Class 28
  Toys, games and playthings; board games; puzzles; toy figurines; collectible toys; collectible figurines; action figures; dolls; plush toys; soft toys; scale models and model kits; computer game apparatus; electronic games; games adapted for use with television receivers; electronic board games; musical games; hand-held electronic games and computer games; hand-held units for playing electronic games and video games; electronic games, not adapted for use with television receivers; bags specially adapted for handheld video games; video games consoles; console gaming devices; games consoles; protective carrying cases specially adapted for handheld video games; controllers for game consoles; joysticks for video games; video game apparatus; virtual reality and augmented reality gaming apparatus; playing cards; parts and fittings for all the aforesaid goods.
Class 41
  Provision of computer and video game amusement and entertainment services; video game arcade services; electronic game services and competitions provided via the internet and electronic communication networks; providing interactive multi-player computer games via the internet and electronic communication networks; provision of subscription-based and free-to-play streaming services for computer and video games; organisation and conducting of e-sports competitions; staging of tournaments and competitions; animated musical entertainment services; rental of computer game programs and video games; publishing services; music publishing; production of sound and video recordings; providing digital music (not downloadable) for MP3 internet websites; providing digital music (not downloadable) from the internet; providing online electronic publications and newsletters in the fields of computer and video games, virtual goods and non-fungible tokens (NFTs); entertainment services relating to virtual goods, digital collectibles, non-fungible tokens (NFTs), virtual reality (VR) games and experiences; provision of information, advisory and consultancy services relating to all the aforesaid services.

System 3 Software Ltd