# Trade Mark Journal No.2025/041 10 October 2025

## WO0000001877751 (9,38,41,42)

Office of origin: Republic of Korea

Date of International Registration:30 July 2025
Date of designation in the UK: 30 July 2025

International priority date claimed: 18 June 2025 (Republic of Korea) (4020250105222)
International priority date claimed: 18 June 2025 (Republic of Korea) (4020250105223)
International priority date claimed: 18 June 2025 (Republic of Korea) (4020250105224)
International priority date claimed: 18 June 2025 (Republic of Korea) (4020250105225)

Class 9
  CDs; DVDs; MP3 players; virtual reality game software; headsets for virtual reality games; virtual reality glasses; computer application software for allowing users to experience in virtual environment; game software for use in virtual environments; interactive multimedia software for playing games; computer game software downloadable via a global computer network and wireless devices; recorded computer game programs; downloadable animation files; downloadable mobile coupons; downloadable mobile game software; downloadable video game software; downloadable animation; downloadable music files; electronic publications, downloadable; downloadable electronic books; downloadable ticket; network operating system programs; downloadable digital image files authenticated by non-fungible tokens [NFTs]; computer programs for video and computer games, recorded on data carriers; computer software for use in relation to digital animation and special effects of images; animated cartoons; computer programmes for document management; video and computer game programs; smartglasses; smartwatches; smartphones; eye glasses; software for processing images, graphics and text; cinematographic apparatus and instruments; cinematographic films; servers for web hosting; apparatus for recording and reproducing speech; apparatus for recording, transmission, processing and reproduction of sound, images or data; portable media players; computer programs and software for image processing used for mobile telephones; communications software for mobile phones; ear phones; interactive game programs; electric batteries; cameras; computers; computer game cartridges; computer memories; computer operating system software; computer operating programmes; firmware for computer peripherals; computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images and moving pictures; apparatus for video conference system; chargers for cell phones.
Class 38
  Electronic transmission and streaming of digital media content for others via global and local computer networks; broadcasting programs via global computer network; transmission of data, audio, video and multimedia files, including downloadable files and files streamed over a global computer network; on-demand transmission services of data/audio/video/gaming and multimedia content; provision of access to games via wireless internet; providing online forums for the transmission of messages, comments and multimedia content among users; transmission of data/sound and images for social networking services (SNS); providing access to online community sites via smartphone applications; providing streaming services of movies/music/video/gaming and multimedia content; transmission, broadcasting and reception of audio, video, still and moving images, text and data; internet broadcasting specializing in on-line games; broadcasting of television programs, motion picture films, and other audiovisual and multimedia content via Internet protocol and communication networks; telecommunications services provided via Internet platforms and portals; providing access to an online virtual community via the internet/mobile; providing access to applications via internet/mobile networks; internet broadcasting services; streaming of electronic games on the internet; transmission of videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet; transmission of online games key information via the internet.
Class 41
  Arranging and conducting of games; providing information and commentary in relation to game competitions; gaming services; providing amusement arcade services; digital filming services; online game services provided via mobile applications; organizing cultural and arts events; organization of exhibitions for cultural or educational purposes; translation; photographic reporting; photography; book publishing; arranging of sporting competitions; organization of sporting events; production and presentation and distribution of animated films; arranging of displays for entertainment purposes; entertainment services; providing facilities for movies, shows, plays, music or educational training; rental of motion picture films; providing audio or video studios; planning of online game competitions; planning and arranging of online game competitions and other game competitions; providing on-line computer games; arranging and conducting of online game competitions; production of audio recordings; multimedia publishing of printed matter, books, magazines, journals, newspapers, newsletters, tutorials, maps, graphics, photographs, videos, music and electronic publications; rental of audio recordings via internet online; online publication of electronic books and journals; provision of information relating to electronic games services.
Class 42
  Development of computer software for 3D content, stereoscopic 3D projection and 3D animation technology; data analysis services for virtual currency technologies based on virtual currency; design and development of virtual reality software; development of game software; development of software for processing and distribution of multimedia contents; platform as a service [PaaS]; software development, programming and implementation; software design and development; repair (maintenance, updating) of software; development, updating, and online provision of non-downloadable software for accessing online virtual environments with user interaction for entertainment, leisure, or amusement purposes; development, updating, and online provision of non-downloadable software for visualization, manipulation, and participation in online virtual environments; hosting platforms on the internet for providing online content; rental of application software; development of computer game software; computer game programming; computer software development; rental of computer software; development, updating, and online provision of non-downloadable software for issuance, exchange, distribution, and payment of electronic tokens; development of computer software in the field of electronic tokens and non-fungible tokens [NFTs]; computer software design; consultancy in the field of computer software; design of computer software; installation of computer software; updating of computer software; computer software research; maintenance of computer software; computer software consultancy and development; computer system design; analysis (computer systems -); design and development of computer systems; computer programming; development of computer programmes; conversion of data and computer programs (except physical conversion); conversion of computer programs and data, other than physical conversion; duplication of computer programs; leasing of computer programs.

DRIMAGE Co., Ltd.

Representative: LOUD INTELLECTUAL PROPERTY LAW FIRM, Unit 302, 340, Nonhyeon-ro, Gangnam-gu, Seoul 06227, REPUBLIC OF KOREA