# Trade Mark Journal No.2025/049 5 December 2025

## UK00004303069 30 November 2025 (9,16,35,41,42)

The Volt Universe

Class 9
  Downloadable digital publications, e-books, guides, manuals, compendiums, story texts, worldbuilding documents and educational materials in the fields of personal development, psychology, philosophy, behavioural change, emotional regulation, communication, identity formation, systems-thinking and storytelling; downloadable audio and video recordings, narrative episodes, cinematic sequences, podcasts and story-based multimedia content; downloadable digital artwork, illustrations, concept art, character sheets, images and graphic representations; downloadable virtual environments, interactive story spaces, digital worlds and AI-generated narrative experiences; downloadable computer software and mobile applications for learning, identity exploration, behavioural systems, emotional regulation, philosophical study, interactive storytelling, narrative immersion and navigation of conceptual or fictional universes; downloadable digital files authenticated by non-fungible tokens (NFTs), featuring artwork, narrative content or digital collectibles.
Class 16
  Printed books, manuals, guides, journals, story bibles, mythologies, worldbuilding compendiums, posters, diagrams, worksheets and educational materials in the fields of personal development, psychology, philosophy, identity formation, behavioural change, communication and storytelling; printed artwork, illustrations, concept art and narrative-based graphic representations.
Class 35
  Consultancy and advisory services relating to the creation, development and structuring of narrative universes, philosophical frameworks, identity systems, educational ecosystems and conceptual story worlds; advisory services relating to the design, organisation and strategic development of narrative-based content, story architecture, mythologies and character frameworks; provision of commercial information and advisory services relating to educational, psychological and narrative-based content; online retail services connected with digital publications, printed publications and educational materials.
Class 41
  Education and entertainment services; development, creation and publication of story worlds, mythologies, narrative systems, characters, philosophical frameworks and fictional universes; production, presentation and distribution of narrative-based audiovisual content, cinematic episodes, podcasts, digital series and story-driven multimedia materials; provision of online courses, workshops, seminars and educational programmes in the fields of personal development, psychology, behavioural change, emotional regulation, communication, identity formation, philosophy, mindset and storytelling; publication of books, digital publications and non-downloadable multimedia content; provision of non-downloadable videos, films and narrative content via streaming or online platforms.
Class 42
  Software as a service (SaaS) and platform as a service (PaaS) featuring software for interactive storytelling, narrative simulation, identity exploration, personal development, behavioural systems and experiential learning; provision of online non-downloadable software enabling users to explore digital worlds, philosophical frameworks, story universes and adaptive learning environments; design and development of AI-assisted narrative engines, immersive virtual environments, digital ecosystems, worldbuilding platforms and interactive educational systems; hosting and maintenance of online platforms featuring educational materials, story universes, narrative content and interactive experiences.

The Money Underdog Ltd