# Trade Mark Journal No.2025/049 5 December 2025

## UK00004254887 27 August 2025 (41)

Class 41
  Education; providing of training; entertainment; sporting and cultural activities; academies [education]; amusement park services; entertainment services; entertainer services; movie studio services; organization of competitions [education or entertainment]; correspondence courses; publication of texts, other than publicity texts; teaching / educational services / instruction services; film production, other than advertising films; publication of books; presentation of variety shows; production of shows; providing sports facilities; modelling for artists; providing casino facilities [gambling]; arranging and conducting of colloquiums; arranging and conducting of conferences; arranging and conducting of congresses; providing information in the field of education; educational examination; providing information in the field of entertainment; organization of exhibitions for cultural or educational purposes; gambling services; practical training [demonstration]; recording studio services; arranging and conducting of seminars; arranging and conducting of symposiums; arranging and conducting of workshops [training]; organization of lotteries; organization of shows [impresario services]; providing amusement arcade services; scriptwriting, other than for advertising purposes; online publication of electronic books and journals; electronic desktop publishing; game services provided online from a computer network; providing online electronic publications, not downloadable; news reporters services; arranging and conducting of concerts; layout services, other than for advertising purposes; organization of fashion shows for entertainment purposes; coaching [training]; providing online videos, not downloadable; tutoring; arranging and conducting of in-person educational forums; training services provided via simulators; providing films, not downloadable, via video-on-demand services; organization of cosplay entertainment events; know-how transfer [training]; rental of training simulators; organization of electronic sports competitions; directing of shows; e-sports services; games library services; multimedia library services; transfer of business knowledge and know-how [training]; providing training and educational examination for certification purposes; research in the field of education; arranging and conducting of entertainment events; arranging and conducting of entertainment events; escape room [entertainment]; providing online images, not downloadable; providing online virtual guided tours; providing facilities for playing Live Action Role Playing [LARP] games; entertainment services provided in virtual environments; organization of animal racing events; rental of humanoid robots having communication and learning functions for entertaining people; on-line gambling services; gambling information services; conducting multiple player games of chance; provision of on-line computer games; betting services; betting exchange services; sports betting services; betting shop services; online sports betting services; on-line casino services; providing games; providing newsletters in the field of computer games via e-mail; provision of an online magazine featuring information in the field of computer games; providing information to game players about the ranking of their scores of games through the web sites; arranging of games; arranging and conducting of games; arranging and conducting of poker games; providing online video and computer games through a computer network; provision of games by means of a computer based system; on-line gaming services; provision of non-downloadable games on the Internet; educational services related to video and computer games design and development; online game services through mobile devices; video game entertainment services; providing interactive multi-player computer games online; arranging online computer and video game competitions; providing online video games; entertainment services in virtual environments; augmented reality game entertainment services; virtual reality game services provided on-line from a computer network; providing video game services in virtual environments; providing online information in the field of computer games; providing information in the field of computer games and computer enhancements for games; education and training services related to computer games and other online entertainment; entertainment services in metaverse; providing online computer games; providing video game services in metaverse; organization of leagues for electronic sports and video games; provision of entertainment services in the form of contests, games, tournaments, demonstrations, competitions and events related to electronic sports and video games; information on the choice of data communication games, video games, audiovisual games, teaching games, educational games for entertainment purposes; socially responsible gambling (SRG) services.

Agnieszka Kowalska