# Trade Mark Journal No.2026/004 23 January 2026

## UK00004281424 21 October 2025 (9,16,25,35,36,41)

GOATED

Class 9
  Downloadable mobile applications for use in connection with loyalty, reward and incentive programs; downloadable software for verifying sports participation and tracking physical activity using GPS; downloadable applications for social networking, community building and sharing content related to football and sports culture; downloadable computer software for managing and redeeming reward points and digital tokens; downloadable multimedia files, video recordings and digital content in the fields of football, sport, culture and entertainment; downloadable electronic publications, newsletters and reports relating to sport, health and community development.
Class 16
  Printed publications, magazines, books and newsletters relating to football, sport and culture; printed reports and printed materials featuring information on community development, health and social impact through sport; stickers, posters, cards and printed loyalty vouchers; collectible printed works and printed promotional materials; stationery, notebooks and printed merchandise associated with football and community activity.
Class 25
  Clothing, footwear and headgear; sportswear, football kits, jerseys, tracksuits, T-shirts, shorts, hoodies, jackets and caps; casualwear and streetwear; training wear, compression garments, socks and athletic footwear; lifestyle accessories and branded apparel relating to football and sports culture. .
Class 35
  Advertising, marketing and promotional services; brand partnership, sponsorship and influencer marketing services; organisation and operation of customer loyalty and reward schemes; business consultancy services relating to brand engagement, sports marketing and community development; retail and online retail services connected with clothing, sporting goods and printed materials; data analysis and market insights in the field of sport and consumer engagement; affiliate marketing services; providing business information and analytics related to participation in grassroots sport. .
Class 36
  Operation of loyalty and incentive schemes; issuing and management of loyalty points, digital tokens or virtual currencies for use in connection with goods and services; financial sponsorship and reward services; processing of payments related to loyalty and incentive schemes; financial information, consultancy and analysis relating to sports participation and community programs; providing funding, grants or sponsorship for community and sporting initiatives. .
Class 41
  Entertainment, education and cultural activities relating to football and grassroots sport; organisation of sporting events, tournaments and competitions; providing online non-downloadable videos, podcasts and multimedia content in the fields of sport and culture; production and publishing of digital and print media; providing training, coaching and educational resources for players, teams and communities; organisation of brand activations, live experiences and community events; providing a digital platform for social interaction and cultural storytelling within the football community.

Cenay Kemal

Adam Fish