# Trade Mark Journal No.2026/005 30 January 2026

## UK00004325831 18 January 2026 (9,16,18,20,25,28,35,38,41,42,45)

The Tiny Dungeon Club

Class 9
  Video game programs; Interactive video game programs; Video game computer programs; Video and computer game programs; Computer game software for use with on-line interactive games; Computer game programmes; Interactive computer game programs; Interactive multimedia computer game program; Games software for use with video game consoles; Downloadable video game programs; Video game software; Video game discs; Video game cassettes; Computer programmes for interactive television and for interactive games and/or quizzes; Computer video game software; Downloadable interactive entertainment software for playing video games; Interactive entertainment computer software for video games; Interactive game software; Computer game programs; Programs (Computer game -); Computer game cassettes; Programs for arcade video game machines; Interactive multimedia computer game programs; Downloadable computer game programs; Interactive multimedia game programs; Video game cartridges; Downloadable interactive entertainment software for playing computer games; Virtual reality headsets adapted for use in playing video games; Downloadable video game software; Computer game discs; Electronic game programs; Recorded computer game programs; Downloadable series of children’s books; Computer programmes for playing games; Game software; Software for arcade video game machines; Audiovisual headsets for playing video games; Video games on disc [computer software]; Video games software; Downloadable electronic publications in the nature of magazines in the field of video games; Earphones for consumer video game apparatus; Electronic downloadable publications in the field of video games; Interactive multimedia computer games programmes; Interactive multimedia software for playing games; Headsets for playing video games; Downloadable electronic game programs.
Class 16
  Series of computer game hint books; Computer game hint books; Strategy guide books for computer games; Video game strategy guidebooks; Strategy guide books for card games; Computer game strategy guidebooks; Strategy guide magazines for video games; Magazines featuring video and computer games; Strategy guidebooks for video games; Series of fiction books; Series of non-fiction books; Rule books for playing games; Strategy guide magazines for card games; Books in the fields of games and gaming; Comic books; Story books; Books for children; Baby books [storybooks]; Baby books; Books; Non-fiction books; Coloring books; School writing books; Birthday books; Educational books; Baby memory books; Book jackets; Book binders; Colouring books; Fiction books; Writing books; Poster books; Book covers; Guide books; Fantasy books; Painting sets for children; Children's books; Painting books; Activity books; Manga comic books; Appointment books; Drawing books; Resource books; Music books; Printed books; Covers for books; Children's activity books; Pop-up books; Exercise books; Books featuring fantasy stories; Printed music books; Books featuring fictional stories; Writing or drawing books; Flip books.
Class 18
  School book bags; Book bags; Umbrellas for children.
Class 20
  Book shelves; Furniture for children; Seats for children.
Class 25
  Clothing for children; Trousers for children.
Class 28
  Games adapted for use with television receivers; Video game machines for use with televisions; Stand-alone video game machines; Video game consoles; Home video game machines; Video game apparatus; Apparatus for games adapted for use with television receivers; Video game machines; Video game joysticks; Computer game apparatus; Low-friction game tables for playing hockey games; Playhouses for children; Electronic games for the teaching of children; Playground apparatus for children; Play structures for children.
Class 35
  Radio and television advertising; Production of television and radio advertisements; Television advertising; Subscriptions (arranging of) to books, reviews, newspapers or comic books.
Class 38
  Interactive television and radio broadcasting; Transmission of interactive television program guides; Radio and television program broadcasting.
Class 41
  Publishing of interactive computer and video game software; Game shows; Production of entertainment in the form of a television series; Television, radio and film production; Computer and video game amusement services; Video game arcade services; Publication of books relating to television programmes; Interactive computer game services; Video game services; Rental of arcade video game machines; Online computer game services; Television and radio entertainment; Radio and television entertainment; Recording, film, video and television studio services; Audio, film, video and television recording services; Television entertainment; Providing online entertainment in the nature of game shows; Television program production; Escape game [entertainment]; Television show production; Book publishing; Publication of music books; Production of radio or television programs; Production of television and radio programs; Production of radio and television programs; Presentation of television programmes; On-line computer games; Adventure training for children.
Class 42
  Programming of video game software; Development of video and computer games; Computer programming of video games.
Class 45
  Film, television and video licensing.

Derek Malcolm Leske