# Trade Mark Journal No.2026/006 6 February 2026

## UK00004316814 29 December 2025 (35,38,41)

EGL

Class 35
  Marketing services relating to esports events; Advertising services relating to esports events; Promotion services relating to esports events; Business management for freelance service providers; Online community management services; Professional staffing services; Professional recruitment services; Online business networking services; Advertising services for the literary industry; Business networking services; Business management for a trade company and for a service company; Outsourcing services in the nature of arranging service contracts for others; Professional business consultancy services; Market research services regarding customer loyalty; Promotion of goods and services through sponsorship of international sports events; Business representative services; Outsourcing services [business assistance]; Business advisory services; Competitive intelligence services; Advisory services (Business -) relating to the establishment of franchises; Relocation services for business; Business relocation services; Marketing services; Business brokerage services.
Class 38
  Streaming of esports events; Broadcasting of esports events; Broadcasting services; Internet broadcasting services.
Class 41
  E-sports services; Entertainment services relating to esports; Gaming services; Ticket information services for esports events; Esports officiating; Providing esports facilities; Organization of esports competitions; Esports coaching; Online gaming services; Organisation of esports events; Entertainment in the nature of esports competitions; Organisation of entertainment services; On-line gaming services; Ticket reservation and booking services for esports events; Administration [organisation] of gaming services; Gaming machine entertainment services; Production of esports events; Education, entertainment and sport services; Online entertainment services; Hospitality services (entertainment); Sports entertainment services; Entertainment services, namely, provision of a virtual reality or metaverse based simulation gaming service; Online sports betting services; Organisation of e-sports competitions; Entertainment club services; Club entertainment services; Club services [entertainment]; Entertainment services; Services for the organisation of sports events; Entertainment agency services; Sports education services; Services for the organisation of games; Game services; Production of esports events for television; Business mentoring services; Provision of club entertainment services; Sports instruction services; Fan club services (entertainment); Gaming services for entertainment purposes; Entertainment services in the nature of a wrestling club; Sports club services; Services for the organisation of football events; Sports betting services; Video entertainment services; Ticket agency services [entertainment]; Entertainment ticket agency services; Sports coaching services; Music competition services; Journalism services; Sports commentary services; Administration [organisation] of entertainment services; Video game entertainment services; Tv entertainment services; Rental services relating to equipment and facilities for education, entertainment, sports and culture; Club education services; Entertainment services in the nature of competitions; Online education services; Services for the organisation of competitions; University services; Provision of training services for industry; Ticket procurement services for entertainment events; Business training services; Organising of esports competitions; Sporting education services; Betting services; Corporate entertainment services; Recreation services; Football academy services; Camp services (Sport -); Sport camp services; Entertainment services relating to sport; Organising of esports activities; War game services; Music entertainment services; Live entertainment services.

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