# Trade Mark Journal No.2026/007 13 February 2026

## UK00004329347 25 January 2026 (9,16,28,35,41,42,45)

OUT-THINKING TOGETHER

Class 9
  Computer software; Enterprise software; Multimedia software; Computer application software; Computer software platforms; Application software; Interface software; Simulation software; Business software; Gaming software; Software for the analysis of business data; Educational software; Computer games; Games software; Computer games programs; Computer game software for use with on-line interactive games; Downloadable computer software applications; Data mining software; Data processing software; Artificial intelligence software; Artificial intelligence software for analysis; Cloud computing software; Database engines; Electronic databases; Game development software; Interactive multimedia software for playing games; Interactive game software.
Class 16
  Magazines in the fields of games and gaming; Books in the fields of games and gaming; Newsletters in the fields of games and gaming; Rule books for playing games; Strategy guidebooks for video games; Instructional and teaching materials; Magazines featuring video and computer games.
Class 28
  Games; Models for use with war games; Table-top games; Board games; Electronic board games; Compendiums of board games; Gaming machines.
Class 35
  Retail services in relation to games; Compilation of information into computer databases; Writing of business reports; Preparation of expert evaluations and reports relating to business matters; Business analysis; Business research services; Consultancy relating to business planning; Business management consulting; Business data analysis; Compilation of statistical data for use in scientific research; Compilation of data; Data collection services; Collection and systematisation of information into computer databases; Strategic business analysis; Business risk assessment services; Business strategy services; Strategic business consultancy.
Class 41
  War game services; Game services; On-line gaming services; Publishing of interactive computer and video game software; Interactive computer game services; Organising of educational games; Providing games; Organisation of games and competitions; Training courses; Courses (Training -) relating to science; Conducting courses, seminars and workshops; Educational research; Development of educational materials; Education, teaching and training.
Class 42
  Computer software consultancy; Software engineering; Software as a service [SaaS]featuring software for machine learning; Computer software research; Platforms for gaming as software as a service [SaaS]; Development of video and computer games; Software as a service [SaaS] featuring software platforms for electronic gaming; Computer programming of computer games; Scientific research and analysis; Computer analysis; Computer services for the analysis of data; Programming of educational software; Design of games; Data mining; Computer programming for data processing; Research in the field of artificial intelligence; Research in the field of artificial intelligence technology; Platforms for artificial intelligence as software as a service [SaaS]; Software as a service [SaaS] featuring computer software platforms for artificial intelligence; Cloud computing services; Updating of software databases; Design and development of computer databases; Design and development of computer game software; Technical writing; Preparation of reports relating to technical research; Scientific research and analysis; Scientific consultancy; Data mining; Technical data analysis; Preparation of project analysis studies; Project studies (Technical -).
Class 45
  Licensing of computer games; Political research and analysis.

Strand Analytica Limited