# Trade Mark Journal No.2026/014 3 April 2026

## WO0000001908187 (9,41,42)

Office of origin: United States of America

Date of International Registration:8 December 2025
Date of designation in the UK: 8 December 2025

International priority date claimed: 19 November 2025 (United States of America) (99504099)
International priority date claimed: 19 November 2025 (United States of America) (99504124)
International priority date claimed: 19 November 2025 (United States of America) (99504125)

Class 9
  Downloadable computer software applications for computer vision, optical character recognition, and audio analysis for triggering lighting effects based on on-screen content; downloadable computer software applications for creating lighting effects using multi-layered canvas rendering; downloadable computer software applications for analyzing video game content to generate synchronized lighting effects; downloadable computer software applications for creating, editing, sharing and distributing lighting effects for computer hardware; downloadable computer software applications for managing virtual currency transactions; downloadable computer software applications for purchasing, selling, and trading virtual currency for digital goods in the nature of lighting effects; downloadable computer software applications for operating an online marketplace for lighting effects; downloadable computer software applications for universal hardware device communication and protocol translation; downloadable computer software applications for hardware abstraction and unified device control across multiple device types and communication protocols; downloadable computer software applications for cloud-based synchronization of lighting profiles and effects; downloadable computer software applications for user-generated content creation, curation, and distribution in the field of hardware lighting effects; downloadable computer software applications for detecting and responding to application events, system events, and multimedia content for the purpose of controlling hardware lighting; downloadable software development tools for creating hardware lighting effects using web technologies; downloadable computer software applications for controlling the operation of RGB lighting devices and computer peripherals; none of the aforementioned goods relating to computer software and applications for person-to-person messaging, communication, exchange, or transmission of digital content, audio, and video, social networking, or enabling the electronic transfer of money.
Class 41
  Online computer gaming services; providing online computer games; entertainment services, namely, providing online video games; entertainment services, namely, providing online co-op video games; entertainment services, namely, providing online multiplayer video games; entertainment services, namely, providing online player versus player (PvP) video games; multimedia publishing of computer game software; multimedia publishing of video game software; multimedia publishing relating to computer game software; multimedia publishing relating to video game software; virtual reality game services provided on-line from a computer network; online gaming services in the nature of game software integrations for the purpose of controlling, programming and communicating with computer keyboards, computer mice, electronic mouse pads, audio speakers, headsets, electronic headset stands, LED strips for computers, computer power supplies, dynamic random-access memory modules, liquid cooling devices for CPUs and GPUs, air cooling devices, drives, cooling fans, and computer chassis; electronic games services provided by means of the internet; gaming services in the nature of providing virtual currency for use in purchasing digital lighting effects and hardware animations; gaming services in the nature of interactive lighting effects triggered by video game events, audio content, and on-screen visual content; gaming services in the nature of organizing and conducting virtual competitions and exhibitions for users creating lighting effects for computer hardware; gaming services in the nature of providing online non-downloadable lighting effects and animations for computer hardware; gaming services in the nature of providing an online platform for user-generated lighting effect content for computer hardware; gaming services in the nature of providing cooperative multiplayer lighting experiences synchronized across multiple users during co-op gameplay; gaming services in the nature of providing online interactive lighting experiences synchronized with video games; gaming services in the nature of providing online multiplayer lighting experiences where multiple users' hardware responds coordinately to shared gaming events; gaming services in the nature of providing player versus player (PvP) lighting experiences that respond to competitive gaming events; gaming services in the nature of providing a marketplace for virtual goods in the nature of lighting effects and hardware animations; multimedia publishing relating to software; providing entertainment information in the fields of RGB lighting effects and computer hardware customization via a website; providing non-downloadable publications in the nature of news and articles in the field of RGB lighting effects and computer hardware customization via a website.
Class 42
  Software as a service (SaaS) services featuring software for cloud computing; software as a service (SaaS) services featuring software for controlling, programming and communicating with computer keyboards, computer mice, electronic mouse pads, audio speakers, headsets, electronic headset stands, LED strips for computers, computer power supplies, dynamic random-access memory modules, liquid cooling devices for CPUs and GPUs, air cooling devices, drives, cooling fans, and computer chassis; software as a service (SaaS) services featuring software for facilitating integrations with video game software; software as a service (SaaS) services featuring software for smart automations of computer hardware; software as a service (SaaS) services featuring software for computer system monitoring; providing subscription-based temporary use of non-downloadable cloud-based software for controlling, programming and communicating with computer keyboards, computer mice, electronic mouse pads, audio speakers, headsets, electronic headset stands, LED strips for computers, computer power supplies, dynamic random-access memory modules, liquid cooling devices for CPUs and GPUs, air cooling devices, drives, cooling fans, and computer chassis; providing subscription-based temporary use of non-downloadable cloud-based software for computer system monitoring; software as a service (SaaS) services featuring software for controlling and programming lighting effects for computer hardware; providing subscription-based temporary use of non-downloadable cloud-based software for controlling and programming lighting effects for computer hardware; providing subscription-based temporary use of non-downloadable cloud-based software for smart automations of computer hardware; providing subscription-based temporary use of non-downloadable cloud-based software for facilitating integrations with video game software; providing technology information in the field of virtual currency; providing virtual computer environments through cloud computing; providing virtual computer systems through cloud computing; software as a service (SaaS) services featuring software for using computer vision, optical character recognition, and audio analysis for triggering hardware lighting effects based on on-screen content; software as a service (SaaS) services featuring software for analyzing video game content to generate synchronized lighting effects; software as a service (SaaS) services featuring software for creating lighting effects using multi-layered canvas rendering; software as a service (SaaS) services featuring software for creating hardware lighting effects using web technologies; software as a service (SaaS) services featuring software for universal hardware device communication and protocol translation; software as a service (SaaS) services featuring software for hardware abstraction and unified device control across multiple device types and communication protocols; software as a service (SaaS) services featuring software for managing virtual currency transactions; software as a service (SaaS) services featuring software for user-generated content creation, curation, and distribution in the field of hardware lighting effects; platform as a service (PaaS) featuring computer software platforms for creating, sharing, and distributing lighting effects for computer hardware; providing temporary use of a non-downloadable web application for enabling users to purchase, sell, and trade virtual currency for digital goods in the nature of lighting effects; providing temporary use of a web-based software application for buyers and sellers to engage in a marketplace for digital lighting effects and hardware animations; providing temporary use of online non-downloadable computer software for creating lighting effects using multi-layered canvas rendering; providing temporary use of online non-downloadable computer software for analyzing video game content to generate synchronized lighting effects; providing temporary use of online non-downloadable computer software for detecting and responding to application events, system events, and multimedia content for the purpose of controlling hardware lighting; providing temporary use of online non-downloadable computer software for operating an online marketplace for lighting effects and hardware animations; providing temporary use of online non-downloadable computer software for using computer vision and optical character recognition for triggering hardware lighting effects based on on-screen content; providing temporary use of online non-downloadable computer software for using audio analysis to synchronize lighting effects with multimedia content and video games; providing temporary use of online non-downloadable computer software for operating an online community platform for users to create, share, rate, and distribute lighting effects for computer hardware.

Whirlwind Virtual Realities, Inc.

Representative: Zachary Strebeck Legal Moves PC, 1390 Market Street Suite 200, San Francisco CA 94102, UNITED STATES OF AMERICA