# Trade Mark Journal No.2026/014 3 April 2026

## UK00004361112 25 March 2026 (9,28,35,41,42)

COUCH HEROES

Class 9
  Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; Recorded and downloadable multimedia files, computer software, blank digital or analogue recording and storage media; Computers and computer peripheral devices; Downloadable and recorded content; Video game software; Computer video game software; Downloadable video game software; Recorded computer game software; Recorded computer software; Recorded computer programmes; Optical apparatus and instruments, enhancers and correctors; Optical discs; Computer hardware; Computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images and moving pictures; Gaming software; Computer hardware for games and gaming; Computer application software featuring games and gaming; Video game cartridges; Video game programs; Downloadable video game programs; Interactive video game programs; Downloadable interactive entertainment software for playing video games; Computer programmes for playing games; Interactive multimedia software for playing games; Computers and computer hardware; Downloadable computer software; Downloadable computer game software; Downloadable interactive entertainment software for playing computer games; Electronic imaging devices; Video game computer programs; Software programs for video games; Downloadable application software for virtual environments; High performance computer hardware with specialized features for enhanced game playing ability; Electronic imaging devices for video games; Downloadable computer software for virtual environments; Recorded player versus player (PvP) video game software; Recorded real-time strategy (RTS) video game software; Downloadable player versus player (PvP) video game software; Downloadable real-time strategy (RTS) video game software.
Class 28
  Games, toys and playthings; Video game apparatus; Gaming apparatus; Video game apparatus; Apparatus for playing electronic games; Game controllers for computers; Controllers for game consoles; Gaming keyboards; Game consoles; Video game consoles; Computer game consoles; Hand-held game consoles; Action figures; Toy action figures; Toy figurines; Toy action figurines; Modelled plastic toy figurines; Board games; Card games; Collectable toy figures; Toy figures; Action figures [toys or playthings]; Fantasy character toys; Jigsaw puzzles; Puzzle board games; Novelty toy items in the nature of video games characters.
Class 35
  Advertising; Business management, organization and administration; Arranging and conducting of fairs and exhibitions for business and advertising purposes; Online advertising; Marketing services; Promotional services; Providing consumer product information; Business management services; Administration of competitions for advertising purposes; Loyalty, incentive and bonus program services; Administration of loyalty rewards programs; Sales promotion through customer loyalty programs; Organisation of customer loyalty programs for commercial, promotional or advertising purposes; Business assistance; Business advisory services; Business consulting services; Business advertising, management, organisation and administration relating to video games and gaming software for retail purposes; Business marketing and promotional services relating to video games and gaming software; Business advisory and consultancy services relating to video games and gaming software; Retail and online retail services in relation to video games, downloadable software, virtual goods, gaming accessories, toys, clothing and merchandise; Wholesale services in relation to video games, downloadable software, virtual goods, gaming accessories, toys, clothing and merchandise; Providing consumer product information relating to video games and digital entertainment.
Class 41
  Education; Entertainment; Sporting and cultural activities; Gaming services; Online gaming services; Gaming services for entertainment purposes; Providing online video games; Entertainment services in the nature of video games; Organising competitions; Arranging and conducting competitions; Organization of competitions [education or entertainment]; Education services; Providing educational demonstrations; Entertainment services; Providing entertainment information; Providing on-line information in the field of computer gaming entertainment; Providing online entertainment in the nature of game tournaments; Video gaming education services; Video gaming entertainment services; Providing educational demonstrations relating to video games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing online browser-based video games; Entertainment services, namely, providing online multiplayer video games; Organization of competitions in the field of video games.
Class 42
  Scientific and technological services and research and design relating thereto; Industrial analysis, industrial research and industrial design services; Quality control and authentication services; Design and development of computer hardware and software; Video game software development; Video game software design; Programming of video game software; Design and development of video game software; Development of video and computer games; Development of hardware for video games; Hosting virtual environments; Computer programming of video and computer games; Video game development services; IT services; Information technology [IT] support services [troubleshooting of software]; Design and development of computer game software and virtual reality software; Design services; Technological planning services; Technological advisory services; Testing, authentication and quality control; Testing of computer software; Authentication services; Computer system monitoring services; Quality control services; Platform as a Service [PaaS]; Platforms for gaming as software as a service [SaaS]; Platform as a service [PaaS] featuring software platforms for transmission of images, audio-visual content, video content and messages; Technological planning and advisory services in the field of video games software; Testing, authentication and quality control services in the field of video game software; Platform as a service [PaaS] featuring computer software platforms for integrating video game content, quests, rewards, player progression and social interaction into a shared online gaming universe; Platform as a service (PAAS) featuring computer software platforms for allowing third-party developers to connect their video games, player data, and interactive features to a unified cross-game ecosystem.

CH GAME HOLDING LTD

Representative: Stobbs