# Trade Mark Journal No.2026/016 17 April 2026

## UK00004343112 20 February 2026 (9,28,41)

Plink by Pokerist

Class 9
  Computer programs and computer software; Computer programs and computer software including software downloadable from the Internet; Computer gaming software; Computer application software featuring games and gaming; Video games software; Video games software including software downloadable from the Internet; Electronic game programs and computer software platforms for social networking; Computer hardware, namely gaming devices containing software for enabling games, gambling games, social games and video games machines or terminals to run; Mobile applications for cell phones, tablets and other handheld devices; Interactive computer systems; all relating to or featuring gambling or betting, amusement and entertainment services, games, card games, social games, video games, casino games and sports. .
Class 28
  Gaming Machines; Gaming Machines for gambling games; Gaming Machines for computer games; Gaming Machines for social games; Gaming Machines for video games.
Class 41
  Entertainment; Online gaming, social gaming, gambling and betting services; Online gaming, social gaming, gambling, betting, games of chance, games of skill and casino style gaming services; Video games services; Gambling and gaming services for the operation of computerised social networks, virtual slot machines and other instant win games including games of chance, games of skill and casino style games; Providing video game services; Providing casino games including roulette games, live dealer casino games, slot machines, social games, video games, blackjack, keno, baccarat, scratch cards, poker games and sports betting; Providing a poker game that may be accessed network-wide by network users; Providing multi-player card games that may be accessed network-wide by network users; Providing social and/or video games (including casino style games) that may be accessed network-wide by network users; Providing multi-player social and/or video games (including casino style games) that may be accessed network-wide by network users; Organisation, production and presentation of tournaments, competitions, games and events; Entertainment and interactive entertainment services; Organisation of entertainment, amusement, competitions, gaming, social gaming, gambling, betting, card games, video games, sports betting and raffles; Including the provision of all the aforesaid services by means of various technological platforms, including without limitation by telephony, mobile or handheld devices or provided online from a computer database or via the internet; Assistance and advisory services and provision of information relating to all of the aforesaid services.

KAMAGAMES ENTERTAINMENT GROUP LIMITED

Representative: KOSNAHAN LAW