# Trade Mark Journal No.2025/039 26 September 2025

## UK00004264226 15 September 2025 (9,41,42)

HYPERTURN

Class 9
  Downloadable video games software; downloadable interactive video games software; pre-recorded CDs, DVDs and cartridges featuring video games; e-books; downloadable publications; downloadable videos featuring films, TV series, cartoons, and anime; downloadable digital music; downloadable multimedia files; downloadable digital image files; downloadable virtual goods in the nature of image files of apparel, footwear, headgear, handbags, eyewear, jewellery, works of art, furniture, cards, trading cards, collectible cards, weapons, character skins, building skins, pets, vehicles, toys, and toy figurines for use in video games and online virtual environments and worlds; downloadable virtual goods, namely, computer software programs featuring in-game resources, tokens and virtual currency for use in video games and online virtual worlds; downloadable software featuring virtual currency, namely, computer programs featuring in-game tokens and currency for use in video games and online virtual environments and worlds; downloadable digital image files authenticated by non-fungible tokens [NFTs]; computer mouse pads; computer mouse; computer keyboards; blank USB flash drive; eyewear; eyewear cases; computer cases; mobile phone cases; cases for electronic devices; protective films adapted for screens for mobile phones, tablet computers, and laptops; refrigerator magnets; mobile phone battery chargers; wireless chargers; interactive software based on artificial intelligence; virtual reality headsets; virtual reality goggles; virtual reality games software.
Class 41
  Entertainment services; entertainment services provided by on-line streams; video game entertainment services; publishing of interactive computer and video game software; providing online games; video game services; entertainment services, namely, providing online multiplayer video games; organising of gaming competitions, tournaments, exhibitions and events; gaming services in the nature of virtual gaming products including in-game currency, items, and skins; provision of online video-game computer programs featuring in-game virtual currency, tokens and currency; entertainment services, namely, providing temporary use of non-downloadable electronic games that feature digital gaming assets for use in the virtual game worlds; publishing; electronic publishing services; multimedia publishing; providing non-downloadable electronic publications; video production services; providing films, TV shows, audio and audio-visual content for entertainment purposes; virtual reality game services provided on-line from a computer network; advisory, consultancy and information services related to all of the aforesaid.
Class 42
  Computer game design; software development, design, maintenance, software programming, engineering, research and writing in the field of computer and video games; design services relating to the production of computer and video games and interactive entertainment products; design and development services in relation to computer and video games and interactive entertainment products; troubleshooting of computer software problems including services for gathering, processing, monitoring, analysing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and computer based audio visual content; advisory and consultancy services relating to computer and video games software; technical technological information, advisory and consultancy services relating to use of computer software applications.

Poncle Limited

Representative: Sheridans Solicitors LLP