# Trade Mark Journal No.2026/009 27 February 2026

## UK00004337892 9 February 2026 (9,10,28,35,36,38,41,42)

VisionStrikeStudios

Class 9
  Virtual reality headsets; Virtual reality models; Virtual reality controllers; Virtual reality goggles; Virtual reality hardware; Virtual reality software; Virtual reality software for playing virtual reality games; Virtual reality glasses; Virtual and augmented reality software; Virtual reality software for simulation; Headsets for virtual reality games; Software for virtual reality cinema; Virtual reality software for education; Virtual reality game software; Virtual reality games software; Virtual Reality [VR] motion simulators; Virtual Reality [VR] cinemas apparatus; Virtual reality software for telecommunications; Virtual reality software for medical teaching; Augmented reality software; Augmented reality software for simulation; Augmented reality game software; Augmented reality computer hardware; Augmented reality software for education; Virtual reality headsets adapted for use in playing video games; Augmented reality software for creating maps; Augmented reality software for use in mobile devices for integrating electronic data with real world environments; Virtual classroom software; Augmented reality software for use in mobile devices; Devices for the projection of virtual keyboards; Head mounted augmented reality displays; Virtual assistant software; VPN [virtual private network] hardware; Virtual server software; Downloadable software, namely virtual currency; Downloadable virtual footwear; Downloadable virtual clothing; Virtual mirrors [interactive electronic displays]; Downloadable virtual handbags; Downloadable virtual luggage; VPN [virtual private network] operating software; Downloadable virtual headwear; Downloadable application software for virtual environments; Software for generating virtual images; Apparatus for generating virtual images; Downloadable virtual works of art; Downloadable software, namely virtual clothing; Downloadable software, namely virtual clothing for use in computer games; Downloadable software, namely virtual bags; Simulation software for use in digital computers; Gaming software that generates or displays wager outcomes of gaming machines; Software for the integration of artificial intelligence and machine learning in the field of Big Data; Television remote controllers; Simulation software [entertainment]; Interactive casino games provided through a computer or mobile platform; Electronic Interfaces for Motion Simulator Platforms; Telepresence robots; Software for interactive television.
Class 10
  Real time filters being parts of x-ray cameras for medical use.
Class 28
  Coin-fed amusement gaming machines; Home video game machines; Stand-alone video game machines; Controllers for video game machines; Joysticks for video game machines; Gaming machines namely devices which accept a wager.
Class 35
  Conducting interactive virtual auctions; Marketing through product placement for others in virtual environments; Conducting virtual trade show exhibitions online; Retail services in relation to downloadable virtual handbags; Retail services in relation to downloadable virtual footwear; Retail services in relation to downloadable virtual clothing; Online retail services in relation to downloadable virtual clothing; Online retail services in relation to downloadable virtual footwear; Online retail services in relation to downloadable virtual handbags; Retail services in relation to downloadable virtual headwear; Retail services in relation to downloadable virtual works of art; Online retail services in relation to downloadable virtual works of art; Online retail services in relation to downloadable virtual headwear; Online retail services for downloadable virtual clothing; Real estate marketing; Provision of advertising space on a global computer network; Real estate marketing analysis; Real estate auctions.
Class 36
  Virtual currency services; Virtual currency exchange; Online banking services rendered in virtual environments; Virtual currency transfer services; Real estate time-sharing; Evaluation of real estate; Real estate affairs; Real estate syndication; Arranging of shared ownership of real estate; Real estate consultations; Real estate consultation; Financial evaluations [real estate]; Real estate acquisition [for others]; Real estate procurement for others; Valuations (Real estate -); Real estate agency; Real estate administration; Estate management (Real -); Real estate management; Management of real estate; Real property letting; Arranging letting of real estate; Evaluation of real property; Real estate services; Real estate affairs services; Real estate appraisals.
Class 38
  Providing chatrooms in virtual environments; Providing online virtual reality-based forums for work collaboration; Communication via virtual private networks; Providing virtual facilities for real-time interaction among computer users; Providing virtual private network (VPN) services; Virtual chatrooms established via text messaging; Interactive transmission of video over digital networks; Transmission of vision via interactive multimedia networks; Distribution of data or audio visual images via a global computer network or the internet.
Class 41
  Virtual reality arcade services; Virtual reality game services provided on-line from a computer network; Entertainment services, namely, provision of a virtual reality or metaverse based simulation gaming service; Providing online virtual guided tours; Simulated travel services provided in virtual environments for entertainment purposes; Entertainment services provided in virtual environments; Simulated restaurant services provided in virtual environments for entertainment purposes; Education services provided in virtual environments; Training services delivered by virtual means; Education and training services delivered by virtual means; Providing online entertainment in the nature of fantasy sports leagues; Providing interactive multi-player computer games via the internet and electronic communication networks; Providing online entertainment in the nature of game shows; Entertainment in the nature of magic shows; Entertainment in the nature of ongoing game shows; Rental of machines for physical exercises; Publishing of interactive computer and video game software.
Class 42
  Development of virtual reality software; Design of virtual reality software; Design and development of virtual reality software; Hosting virtual environments; Design services relating to virtual reality software; Development services relating to virtual reality software; Hosting software platforms for virtual reality-based work collaboration; Design and development of computer game software and virtual reality software; Providing virtual computer environments through cloud computing; Providing virtual computer systems through cloud computing; Design and development of virtual private network (VPN) operating software; Developing programs for simulating experiments or series of experiments in a virtual optical laboratory; Conversion of images from physical to electronic media; Design of computer-simulated models.

Hulatech Ltd

Hulatech Ltd