# Trade Mark Journal No.2026/026 26 June 2026

## UK00004389322 18 May 2026 (9,35,36,38,41,42,45)

LesGo Social

Social

Class 9
  Communication, networking and social networking software; Computer software platforms for social networking; Social software; Application software for social networking services via internet; Networking software; Communication software for connecting global computer networks; Communications networks; Software for commerce over a global communications network; Communication software for connecting computer network users; Computer software to enable the provision of electronic media via communications networks; Media software; Computer application software for streaming audio-visual media content via the internet; Internet messaging software; Media streaming software; Media and publishing software.
Class 35
  Providing business information in the field of social media; Advertising and marketing services provided by means of social media; Advertising services to promote public awareness of social issues; Advertising services to promote public awareness in the field of social welfare; Media relations services; On-line advertising on computer communication networks; Promoting the goods and services of others via computer and communication networks; Online advertising via a computer communications network; On-line promotion of computer networks and websites; Promotional marketing services using audiovisual media; Promoting the goods and services of others via a global computer network; Dissemination of advertising via online communications networks; Online advertising on computer networks; Online advertising network matching services for connecting advertisers to websites; Organisation of promotions using audio-visual media; On-line advertising via a computer communications network; Organisation of promotions using audiovisual media; Presentation of companies on the Internet and other media; Online advertising on a computer network; On-line advertising on computer networks; Compilation of directories for publishing on global computer networks or the internet; Internet marketing; Rental of advertising time on communication media; Dissemination of advertising for others via an on-line communications network on the internet; Providing recruitment information via a global computer network.
Class 36
  Provision of financial services by means of a global computer network or the internet.
Class 38
  Chatroom services for social networking; Chat room services for social networking; Forums [chat rooms] for social networking; Providing on-line chat rooms for social networking; Mobile media services in the nature of electronic transmission of entertainment media content; Computer network communication services; Communication services over computer networks; Communications via a global computer network or the internet; Providing telecommunications connections to a global computer network; Telecommunication services provided via platforms and portals on the Internet and other media; Internet communication services; Providing telecommunications connections to a global computer network or databases; Mobile telecommunications network services; Broadcasting programs via a global computer network; Audio, video and multimedia broadcasting via the Internet and other communications networks; Providing telecommunications connection to a global computer network; Electronic network communications.
Class 41
  Entertainment services in the nature of organizing social entertainment events; Entertainment services in the nature of arranging social entertainment events; Games services provided via computer networks and global communication networks; Provision of audio and visual media via communications networks; Information about entertainment and entertainment events provided via online networks and the Internet; Entertainment provided via a global communication network; Information relating to computer gaming entertainment provided online from a computer database or a global communication network; Providing interactive multi-player computer games via the internet and electronic communication networks; Provision of entertainment services through the media of video-films; Providing non-downloadable electronic publications from a global computer network or the Internet.
Class 42
  Hosting of communication platforms on the internet; Software as a service [SaaS] services featuring software for machine learning, deep learning and deep neural networks.
Class 45
  Internet-based social networking services; Online social networking services; On-line social networking services; Dating services provided through social networking; Social introduction agencies; Online social networking services accessible by means of downloadable mobile applications; Social introduction agency services.

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